The Templar: Difference between revisions

876 bytes added ,  7 years ago
m
Things have changed.
(Revamped abilities and gameplay guide)
m (Things have changed.)
Line 12: Line 12:
|mass=  
|mass=  
|weapon= [[Aeon Maul]]
|weapon= [[Aeon Maul]]
|ability= Circular Shield <br> Summon [[Conflux]]es <br> Summon Vex <br> Summon [[Fanatic]]s <br> Marked for Negation <br> Expunged Debuff <br> Ritual of Negation <br> Summon [[Oracle]]s <br> Teleportation <br> Detainment Bubbles <br> Suppression Field <br> High Durability <br> Detonation Melee
|ability= Circular Shield <br> Summon [[Conflux]]es <br> Summon Vex <br> Summon [[Fanatic]]s <br> Marked for Negation <br> Timed Death Zones <br> Room Lockdown <br> Expunged Debuff <br> Ritual of Negation <br> Summon [[Oracle]]s <br> Teleportation <br> Prophecy of Doom <br> Detainment Bubbles <br> Suppression Field <br> High Durability <br> Detonation Melee
}}
}}


Line 28: Line 28:
===Part 3: Kill the Templar===
===Part 3: Kill the Templar===
After several of its Oracles have been destroyed, the Templar will then begin to face the Guardians personally. Picking up the [[Aegis]] [[Relic]] in the center of the arena will cause the Templar to start attacking all players in sight. The player holding the relic is the key to completing this encounter, as the relic's [[Super]] attack is the only way to break down the Templar's circular shield. As reinforcements try to take down any players on the move, the Templar will summon more Oracles. Again, the entire party will be marked for negation if they fail to destroy the Oracles. The difference here is that there is no more pool of Light. Instead, everyone has to group up on the relic holder and be cleansed by the [[Aegis]]. Once the relic holder has gained a fully charged Super, they can then bring the Templar's shield down. However, this causes the Templar to summon detainment bubbles around two players at random as it attempts to teleport. These detainment bubbles must be destroyed with normal weapons. Moving out of them will cause the Templar to inflict them with the Suppression Field debuff, which will kill them quickly. Destroying the bubbles with rockets and/or grenades will often cause serious or even fatal damage to the victim. Otherwise, if all team members are free, they all must quickly pump damage into the Templar. This process repeats until it is finally killed.
After several of its Oracles have been destroyed, the Templar will then begin to face the Guardians personally. Picking up the [[Aegis]] [[Relic]] in the center of the arena will cause the Templar to start attacking all players in sight. The player holding the relic is the key to completing this encounter, as the relic's [[Super]] attack is the only way to break down the Templar's circular shield. As reinforcements try to take down any players on the move, the Templar will summon more Oracles. Again, the entire party will be marked for negation if they fail to destroy the Oracles. The difference here is that there is no more pool of Light. Instead, everyone has to group up on the relic holder and be cleansed by the [[Aegis]]. Once the relic holder has gained a fully charged Super, they can then bring the Templar's shield down. However, this causes the Templar to summon detainment bubbles around two players at random as it attempts to teleport. These detainment bubbles must be destroyed with normal weapons. Moving out of them will cause the Templar to inflict them with the Suppression Field debuff, which will kill them quickly. Destroying the bubbles with rockets and/or grenades will often cause serious or even fatal damage to the victim. Otherwise, if all team members are free, they all must quickly pump damage into the Templar. This process repeats until it is finally killed.
===Age of Triumph Changes===
With the updated version of Vault of Glass, the Templar gained some new mechanics. It will have turned certain safe spots into either timed death zones or completely inaccessible areas. This is meant to force players into the open and face the enemies directly. In addition, when players are defending the confluxes and fending off the Oracles, the Templar will periodically summon [[Supplicant]]s, which are [[Harpy]]s that fly very fast and will explode when they get too close. But perhaps the most significant change of all is that during the third section, the Templar's Oracles will be red instead of yellow, meaning that if one is missed, then the Templar will inflict the Prophecy of Doom debuff on all Guardians, draining them of their [[Super]] and then killing them all.


==List of appearances==
==List of appearances==