The Shattered Throne: Difference between revisions

appearance was missing
m (Text replacement - "’" to "'")
(appearance was missing)
(19 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{references}}
{{Level infobox
{{Level infobox
|nameBG=#17364b
|nameBG=#17364b
Line 4: Line 5:
|sectionBG=#17364b
|sectionBG=#17364b
|lineBG=#17364b
|lineBG=#17364b
|prev= N/A
|next= [[Pit of Heresy]]
|next= [[Pit of Heresy]]
|game= [[Forsaken]]
|game= [[Forsaken]]
Line 10: Line 10:
|image=[[File:ShatteredThrone1.jpg|400px]]
|image=[[File:ShatteredThrone1.jpg|400px]]
|player= 1-3
|player= 1-3
|light= 1150
|light= 1600
|place= [[Eleusinia]], [[Ascendant Realm]]
|place= [[Eleusinia]], [[Ascendant Realm]]
|objective= Locate the source of the [[Taken]] invasion in [[Eleusinia]].
|objective= Locate the source of the [[Taken]] invasion in [[Eleusinia]].
Line 20: Line 20:
==Walkthrough==
==Walkthrough==
===Erebus===
===Erebus===
[[File:Brandon-campbell-d2f-st-04.jpg|thumb|300px|right|The Eleusinia]]
[[File:Brandon-campbell-d2f-st-04.jpg|thumb|300px|The Eleusinia]]
Prior to Shadowkeep, to reach the entrance to the Shattered Throne, you had to use one of the portals scattered around the [[Dreaming City]] to enter the Confluence. Following the path to the central room on a Strong Curse week, you would see a giant Taken gateway in a large room, with a [[Techeun]] standing in front of it. Approaching the gateway and following the prompt it gives would allow you to enter the Shattered Throne. It is still possible to reach this gateway, but it is purely cosmetic and isn't required to reach the Shattered Throne.
Prior to Shadowkeep, to reach the entrance to the Shattered Throne, you had to use one of the portals scattered around the [[Dreaming City]] to enter the Confluence. Following the path to the central room on a Strong Curse week, you would see a giant Taken gateway in a large room, with a [[Techeun]] standing in front of it. Approaching the gateway and following the prompt it gives would allow you to enter the Shattered Throne. It is still possible to reach this gateway, but it is purely cosmetic and isn't required to reach the Shattered Throne.


Line 31: Line 31:
After you get far enough, you should trigger a checkpoint. Jump down, kill the enemies below, and at the end of the path, there will be a boss that you need to kill named [[Asterion, Set Apart]]. There will be snipers during this portion as well. Kill the enemies and move on to the next part.  
After you get far enough, you should trigger a checkpoint. Jump down, kill the enemies below, and at the end of the path, there will be a boss that you need to kill named [[Asterion, Set Apart]]. There will be snipers during this portion as well. Kill the enemies and move on to the next part.  


[[File:ShatteredThrone2.jpg|thumb|300px|right|Shattered Throne Catwalks]]
[[File:ShatteredThrone2.jpg|thumb|300px|Shattered Throne Catwalks]]
You'll find yourself in a long hallway. On the sides are Taken Hobgoblins sniping you, along with Taken Phalanxes and Knights. Carefully take them out one by one, so that they don't trouble you as you make your way across the hall. Be especially wary of the Knights, as their fire attack can deal serious damage. When you reach the end, turn left. You'll enter a wide-open room with catwalks and a few pillars with platforms here and there. Your goal is to make it all the way to the left side. [[Taken Ogre]]s and obstacles will spawn on the platforms as you progress. Be careful and take out the Ogres as quickly as possible from a distance. Their eye blasts can easily knock you off the catwalks, which will kill you. [[Jötunn]] is excellent for this encounter, as it kills the Ogres in two shots each. Once you make it all the way to the left side of the room, you will find yourself in front of a barrier.
You'll find yourself in a long hallway. On the sides are Taken Hobgoblins sniping you, along with Taken Phalanxes and Knights. Carefully take them out one by one, so that they don't trouble you as you make your way across the hall. Be especially wary of the Knights, as their fire attack can deal serious damage. When you reach the end, turn left. You'll enter a wide-open room with catwalks and a few pillars with platforms here and there. Your goal is to make it all the way to the left side. [[Taken Ogre]]s and obstacles will spawn on the platforms as you progress. Be careful and take out the Ogres as quickly as possible from a distance. Their eye blasts can easily knock you off the catwalks, which will kill you. [[Jötunn]] is excellent for this encounter, as it kills the Ogres in two shots each. Once you make it all the way to the left side of the room, you will find yourself in front of a barrier.


Line 39: Line 39:


===Vorgeth, the Boundless Hunger===
===Vorgeth, the Boundless Hunger===
Here you arrive at the first boss, [[Vorgeth, the Boundless Hunger]]. This encounter has a special type of [[Taken Wizard]] known as the [[Keeper of Petitions]]. In order to do damage to Vorgeth, you will need to kill the Wizards and pick up the orbs they drop. You will receive a buff called “Petitioner's Mark" that stacks three times. There will also be a 45-second timer on the buff. If it reaches zero, the holder of the buff will die and you'll have to kill however many Wizards you've defeated again. Once you collect the fourth orb, the buff will change to “Petitioner's Burden,which also has a 45-second timer. Deposit the buff at one of the 4 pillars in the center of the room to start the damage phase.  
Here you arrive at the first boss, [[Vorgeth, the Boundless Hunger]]. This encounter has a special type of [[Taken Wizard]] known as the [[Keeper of Petitions]]. In order to do damage to Vorgeth, you will need to kill the Wizards and pick up the orbs they drop. You will receive a buff called "Petitioner's Mark" that stacks three times. There will also be a 45-second timer on the buff. If it reaches zero, the holder of the buff will die and you'll have to kill however many Wizards you've defeated again. Once you collect the fourth orb, the buff will change to "Petitioner's Burden," which also has a 45-second timer. Deposit the buff at one of the 4 pillars in the center of the room to start the damage phase.  


Once the damage phase is over, the Wizards and other enemies will respawn. Repeat this process as many times as it takes to kill Vorgeth. A recommended strategy for this encounter is to use a long-range primary weapon like a Scout Rifle or a Bow to kill all the ads in the room from the safe areas near the entrance. Once all of them are dead, bring all four Wizards to very low health without killing them. Then kill all four Wizards in rapid succession and deposit the buff to start damaging Vorgeth. While immune, Vorgeth will attack with powerful eye blasts that knock you back and deal severe damage. During the damage phases, he attacks with swarms of Axion Darts. Shooting the darts will destroy them and keep you safe from damage.
Once the damage phase is over, the Wizards and other enemies will respawn. Repeat this process as many times as it takes to kill Vorgeth. A recommended strategy for this encounter is to use a long-range primary weapon like a Scout Rifle or a Bow to kill all the ads in the room from the safe areas near the entrance. Once all of them are dead, bring all four Wizards to very low health without killing them. Then kill all four Wizards in rapid succession and deposit the buff to start damaging Vorgeth. While immune, Vorgeth will attack with powerful eye blasts that knock you back and deal severe damage. During the damage phases, he attacks with swarms of Axion Darts. Shooting the darts will destroy them and keep you safe from damage.
Line 48: Line 48:
You have two options: either go up the stairs, go forward, and then jump to the ending right away (the harder path) or turn right and then go through a series of jumping puzzles. Stick to the wall and ascend the lifts to get to the last encounter.  
You have two options: either go up the stairs, go forward, and then jump to the ending right away (the harder path) or turn right and then go through a series of jumping puzzles. Stick to the wall and ascend the lifts to get to the last encounter.  
===Dûl Incaru, the Eternal Return===
===Dûl Incaru, the Eternal Return===
[[File:Hive1.jpg|thumb|right|300px|Daughther of Savathûn,Dûl Incaru]]
[[File:Hive1.jpg|thumb|300px|Daughter of Savathûn,Dûl Incaru]]
[[Dûl Incaru, the Eternal Return]] is the final boss of The Shattered Throne. Once you start the encounter, two fairly large groups of [[Taken]] [[Psion]]s will spawn on either side of the room. Eliminate them as fast as  possible, then kill the three [[Darkblade]]s. Each one you kill will drop an orb. Pick them up. This is the start of the damage phase and you only have 45 seconds until you have to cleanse yourself in the middle of the room (the purple orb on the pedestal) or fail the encounter and have to start over again. Dul Incaru will occasionally summon a crystal near where she spawns at the encounter beginning. This will make any living Knights immune. Destroying it will revive any dead Knights at full health. Once your buff runs out, you will have to break the crystal to revive the Knights and get your buff back. Repeat this process until Dul Incaru is dead. Reducing the health of the Darkblade Knights to a low level, then killing all three to claim their buffs at once will make for an easy kill on Dul Incaru, as each stack of the buff provided will increase your damage. Gaining all three and using a Super like Thundercrash or Golden Gun with its complementary exotic (Cuirass of the Falling Star, Celestial Nighthawk) will allow Guardians to hit incredibly high numbers of damage, possibly even one-shotting Dul Incaru altogether.
[[Dûl Incaru, the Eternal Return]] is the final boss of The Shattered Throne. Once you start the encounter, two fairly large groups of [[Taken]] [[Psion]]s will spawn on either side of the room. Eliminate them as fast as  possible, then kill the three [[Darkblade]]s. Each one you kill will drop an orb. Pick them up. This is the start of the damage phase and you only have 45 seconds until you have to cleanse yourself in the middle of the room (the purple orb on the pedestal) or fail the encounter and have to start over again. Dul Incaru will occasionally summon a crystal near where she spawns at the encounter beginning. This will make any living Knights immune. Destroying it will revive any dead Knights at full health. Once your buff runs out, you will have to break the crystal to revive the Knights and get your buff back. Repeat this process until Dul Incaru is dead. Reducing the health of the Darkblade Knights to a low level, then killing all three to claim their buffs at once will make for an easy kill on Dul Incaru, as each stack of the buff provided will increase your damage. Gaining all three and using a Super like Thundercrash or Golden Gun with its complementary exotic (Cuirass of the Falling Star, Celestial Nighthawk) will allow Guardians to hit incredibly high numbers of damage, possibly even one-shotting Dul Incaru altogether.


===Wish-Ender Guide===
===Wish-Ender Guide===
[[File:Shattered-throne.jpg|300px|right|thumb|The boss room.]]
[[File:Shattered-throne.jpg|300px|thumb|The boss room.]]


After you beat Vorgeth and step through the door, you are going to see a statue. Talk to the statue and give it your Awoken Talisman. This starts the [[Wish-Ender]] questline.
After you beat Vorgeth and step through the door, you are going to see a statue. Talk to the statue and give it your Awoken Talisman. This starts the [[Wish-Ender]] questline.
Line 72: Line 72:
*[[Asterion, Set Apart]]
*[[Asterion, Set Apart]]
*[[Vorgeth, the Boundless Hunger]]
*[[Vorgeth, the Boundless Hunger]]
**[[Keeper of Petitions]]
*[[Dûl Incaru, the Eternal Return]]
*[[Dûl Incaru, the Eternal Return]]
**[[Alak-Tor, Fatesmith of Incaru]]
**[[Alak-Tor, Fatesmith of Incaru]]
**[[Ba-Kuur, Fatesmith of Incaru]]
**[[Ba-Kuur, Fatesmith of Incaru]]
**[[Gaurog, Fatesmith of Incaru]]
**[[Gaurog, Fatesmith of Incaru]]
*[[Querim, the Waking]] (Hidden)
*[[Eriviks, the Waking]] {{c|[[Wish-Ender]] [[Quest]]}}
*[[Eriviks, the Waking]] (Hidden)
*[[Querim, the Waking]] {{c|Wish-Ender Quest}}
*[[Xavoth, the Waking]] (Hidden)
*[[Theratos, Archersbane]] {{c|Wish-Ender Quest}}
*[[Xavoth, the Waking]] {{c|Wish-Ender Quest}}


==Rewards==
==Rewards==
Line 85: Line 85:


===Weapons===
===Weapons===
*[[Wish-Ender]]<small> - [[challenge]]. </small>
*[[Wish-Ender]] - [[Exotic]] {{icon|Kinetic}} [[Combat Bow]] ([[Challenge]]).  
*[[Tigerspite]] - Legendary {{icon|Kinetic}} [[Auto Rifle]]
*[[Vouchsafe]] - Legendary {{icon|Void}} [[Scout Rifle]]
*[[Sleepless]] - Legendary {{icon|Arc}} [[Rocket Launcher]]
*[[Twilight Oath]] - Legendary {{icon|Solar}} [[Sniper Rifle]]
*[[Waking Vigil]] - Legendary {{icon|Arc}} [[Hand Cannon]]
*[[Retold Tale]] - Legendary {{icon|Arc}} [[Shotgun]]
*[[Sleepless]] - Legendary {{icon|Arc}} [[Rocket Launcher]]
*[[Abide the Return]]- Legendary {{icon|Solar}} [[Sword]]
 
===Armor===
*[[Reverie Dawn Armor]]


==Trivia==
==Trivia==
*The Shattered Throne is the first Dungeon in the ''[[Destiny]]'' series.
*The Shattered Throne is the first Dungeon in the ''[[Destiny]]'' series.
==Appearance==
*''[[Destiny 2]]'': ''[[Forsaken]]'' {{1st}}


==References==
==References==
6,809

edits