The Infantine: Difference between revisions

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{{stub}}
{{Boss infobox
{{Boss infobox
|nameBG=olive
|BG=olive
|sectionBG=olive
|lineBG=olive
|name= The Infantine
|name= The Infantine
|image=[[File:The_Infantine.jpeg|300px]]
|image= [[File:InfantineInfobox.jpg|300px]]
|species= [[Hive]]
|species= [[Hive]]
|faction= [[The Silent Brood]]
|faction= [[Blood of Oryx]]
|rank= [[Ultra]]
|rank= [[Ultra]]
|class= [[Ogre]]
|class= [[Ogre]]
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|height=  
|height=  
|mass=  
|mass=  
|weapon=
|ability= [[Void]] Eye Blast <br> Ground Slam <br> Berserk Mode <br> High Durability <br> Tremor Debuff
|ability= [[Void]] Eye Blast <br> Ground Slam <br> Berserk Mode <br> High Durability <br> Tremor Debuff
}}
}}
'''The Infantine''' is a massive [[Ogre]] in the [[Dreadnaught]] that is encountered in [[Story Mission]] [[Summoner's Circle]]. The [[Hive]] are attempting to infuse it with [[Taken]] power, but [[Eris Morn]] has the [[Guardian]] intervene by summoning the Ogre early.
 
'''The Infantine''' was a massive [[Ogre]] that was encountered within the [[Dreadnaught]] in the [[Summoner's Circle]] [[Mission]]. The [[Hive]] attempted to infuse it with [[Taken]] power, but the [[The Guardian|Guardian]]—sent by [[Eris Morn]]—journeyed to the [[The Founts|Founts]] aboard the warship in order to thwart the ritual, leading to the abomination's demise.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], Playstation 4, Activision Blizzard, [[Summoner's Circle]]''</ref>


==Gameplay==
==Gameplay==
The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as [[Thrall]]s, [[Cursed Thrall]]s, [[Knight]]s, and other [[Ogre]]s.
The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as [[Thrall]]s, [[Cursed Thrall]]s, [[Knight]]s, and other [[Ogre]]s.
==Gallery==
<gallery>
The_Infantine.jpg|The Infantine
The Infantine.jpeg|A Guardian battling the Infantine
</gallery>


==Trivia==
==Trivia==
*The Infantine was formerly named Lost Dreadnaught during production of The Taken King.
*The Infantine was formerly named Lost Dreadnaught during production of The Taken King.<ref>https://www.youtube.com/watch?v=qOzF4D6EdiY</ref>
*The infantine's size is comparable to [[Phogoth]], being at almost the same height.
*The Infantine's size is comparable to [[Phogoth]], being at almost the same height, making it one of the largest Ogres in the series.
*The Infantine is one of the few Ogres in the first ''[[Destiny]]'' to leave behind a body after it is killed.


==List of appearances==
==List of appearances==
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<references/>
<references/>


{{BossD1}}
{{Bosses|D1}}


[[Category:Characters]]
[[Category:Enemies]]
[[Category:Hive]]
[[Category:Hive]]
[[Category:Enemies]]
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