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(→Gameplay: Imported my gameplay writings from Sniksis and Piksis) |
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==Gameplay== | ==Gameplay== | ||
===Sniksis, House Salvation=== | |||
Sniksis plays a significant role in guarding the entrance toward [[Gale's Watch]] for [[Kridis]]. Sniksis will spawn in the chamber Eramis makes her speech and supported by reinforcements such as [[Shank]]s and [[Tracer Shank]]s. | |||
Sniksis wields a [[Shrapnel Launcher]] and shielded by a [[Arc]] Absorption shield. Due to its high durability, it requires a lot of firepower to defeat. Successfully killing Sniksis will break free the barrier into Gale's Watch. | |||
===Piksis, House Salvation=== | |||
Piksis plays a significant role in guarding the throne room entrance for [[Kridis]]. However unlike most Fallen who attack players aggressively on sight, Piksis will ceremoniously stay idle and will not engage the [[Guardians]]. It will only attack if it is provoked and will enlist the help of the nearby [[Wretch]]s to fend off players. | |||
Piksis wields a [[Shrapnel Launcher]] and shielded by a [[Arc]] [[Absorption shield]]. Due to its high durability, it requires a lot of firepower to defeat. Successfully killing Piksis will break free the barrier and allow players to confront [[Yamiks Prime]] in the next encounter. | |||
===The Dark Priestess=== | ===The Dark Priestess=== |
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