Thaviks, the Depraved: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 21: Line 21:
Thaviks is a difficult foe to pin down due to his erratic speed and stealth tech. For the first half of the fight, he packs a [[Shrapnel Launcher]] for ranged combat, and will employ a moderate damage melee attack when faced up close. He will also preserve the Overcharge left by [[Exploder_Shank#Overcharge_Shank|Overcharge Shank]]s that appear throughout the fight, limiting the playing area. Every time his health is reduced by 10%, he will place a smoke bomb beneath him, causing him to vanish. He will only teleport back in when all the adds are cleared.
Thaviks is a difficult foe to pin down due to his erratic speed and stealth tech. For the first half of the fight, he packs a [[Shrapnel Launcher]] for ranged combat, and will employ a moderate damage melee attack when faced up close. He will also preserve the Overcharge left by [[Exploder_Shank#Overcharge_Shank|Overcharge Shank]]s that appear throughout the fight, limiting the playing area. Every time his health is reduced by 10%, he will place a smoke bomb beneath him, causing him to vanish. He will only teleport back in when all the adds are cleared.


When Thaviks turns invisible, he does not disappear from the game. Sharp-eyed players may see him crawling on the walls of the room and can shoot him into a death-fall, drastically shortening his battle.<ref>[https://www.youtube.com/watch?v=eCRjzlDBuCY '''YouTube:''' ''Destiny 2 Nessus Strike Exodus Crash Final Boss'']</ref>
When Thaviks turns invisible, he does not disappear from the game. He may teleport from side to side (where the overcharge shanks spawn). Sharp-eyed players may see him crawling on the walls of the room and can shoot him into a death-fall, drastically shortening his battle.<ref>[https://www.youtube.com/watch?v=eCRjzlDBuCY '''YouTube:''' ''Destiny 2 Nessus Strike Exodus Crash Final Boss'']</ref>


When his health reaches 50%, he will switch from a Shrapnel Launcher to a pair of [[Shock Blade]]s, making him more aggressive when pursuing [[Guardian]]s. He will remain with these bladed weapons until he is killed.
When his health reaches 50%, he will switch from a Shrapnel Launcher to a pair of [[Shock Blade]]s, making him more aggressive when pursuing [[Guardian]]s. He will remain with these bladed weapons until he is killed. While he does have a ton of health, if you can spot him before he teleports, you can get some good hits in before he attacks.


==Gallery==
==Gallery==
Anonymous user