Striker: Difference between revisions

Line 138: Line 138:
===Aspects===
===Aspects===
*'''Touch of Thunder''' ''(A bell that shakes with the remembrance of its final toll. It will sound again with the proper touch.)'': Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Fragment Slots (2).
*'''Touch of Thunder''' ''(A bell that shakes with the remembrance of its final toll. It will sound again with the proper touch.)'': Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Fragment Slots (2).
**''Flashbang Grenade'': Emits an additional blinding flash on bounce.
**''Flashbang Grenade'': Emits an additional '''blinding''' flash on bounce.
**''Pulse Grenade'': Creates Ionic Traces periodically as it damages targets over time.
**''Pulse Grenade'': Creates '''Ionic Traces''' periodically as it damages targets over time.
**''Lightning Grenade'': Grants an additional grenade charge and jolts targets hit by the initial blast.
**''Lightning Grenade'': Grants an additional grenade charge and '''jolts''' targets hit by the initial blast.
**''Storm Grenade'': After detonating, creates a roaming thundercloud that tracks nearby targets and fire bolts of lightning at foes.
**''Storm Grenade'': After detonating, creates a roaming thundercloud that tracks nearby targets and fire bolts of lightning at foes.
*'''Knockout''' ''(An orb of dancing plasma, you hold the power of raw lightning in your fist. One strike is all you need.)'': Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you amplified. Fragment Slots (2).
*'''Knockout''' ''(An orb of dancing plasma, you hold the power of raw lightning in your fist. One strike is all you need.)'': Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you '''amplified'''. Fragment Slots (2).
*'''Juggernaut''' ''(A championship ring, dented and dirtied. They'll try to stop in your tracks. Get up close and personal.)'': With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. While amplified, the shield blocks significantly more damage before breaking. Fragment Slots (1).
*'''Juggernaut''' ''(A championship ring, dented and dirtied. They'll try to stop in your tracks. Get up close and personal.)'': With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. While '''amplified''', the shield blocks significantly more damage before breaking. Fragment Slots (2).


===Fragments===
===Fragments===
1,061

edits