Stormcaller: Difference between revisions

 
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{{quote|A Stormcaller's lightning awaits release. So release it on the Darkness. Show the universe how your Light can burn down armies.|[[Ikora Rey]]}}
[[File:Grimoire Stormcaller.jpg|thumb|The Sigil of the Stormcaller]]
[[File:Grimoire Stormcaller.jpg|thumb|The Sigil of the Stormcaller]]
 
{{Article quote|Harmony within, hurricane without.|Class description}}
'''Stormcaller''' is an [[Arc]]-based [[Warlock]] subclass. It was introduced in ''[[The Taken King]]''.  
'''Stormcaller''' is an [[Arc]]-based [[Warlock]] subclass. It was introduced in ''[[The Taken King]]''.  


==Summary==
==Overview==
{{quote|A Stormcaller's lightning awaits release. So release it on the Darkness. Show the universe how your Light can burn down armies.|[[Ikora Rey]]}}
For Stormcallers to use lightning, it requires meditation, to focus and draw on the static within, Arc lies within all life, to feel it take hold and flow through the [[Warlock]], but not to be consumed by it, to be a conduit that connects sky and earth, electricity and matter, life and death, they become a living weapon, turning one's inner lightning outward to a battle can change it.<ref name="Grimoire">'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Sub-Classes#Stormcaller|Stormcaller]]''</ref><ref>[https://www.ishtar-collective.net/items/eye-of-the-storm?highlight=stormcaller Eye of the Storm]</ref> [[Ikora Rey]] said that the trademark to a Stormcaller technique is to project and redirect Arc energy as a way to find more lightning bolts to throw.<ref>[https://www.ishtar-collective.net/items/conjuring-thunder?highlight=stormcaller Conjuring Thunder]</ref> There is also a difference between the raging fury of the Stormtrance and the control of nature a Stormcaller which exercises when pulling down the sky.<ref>[https://www.ishtar-collective.net/items/a-living-storm?highlight=stormcaller A Living Storm]</ref> A Stormcaller is the eye of their own storm, and their lightning reaches out to everything in front of them.<ref>[https://www.ishtar-collective.net/items/call-lightning-2?highlight=stormcaller]</ref>
For Stormcallers to use lightning, it requires meditation, to focus and draw on the static within, Arc lies within all life, to feel it take hold and flow through the [[Warlock]], but not to be consumed by it, to be a conduit that connects sky and earth, electricity and matter, life and death, they become a living weapon, turning one's inner lightning outward to a battle can change it.<ref name="Grimoire">'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Sub-Classes#Stormcaller|Stormcaller]]''</ref><ref>[https://www.ishtar-collective.net/items/eye-of-the-storm?highlight=stormcaller Eye of the Storm]</ref> [[Ikora Rey]] said that the trademark to a Stormcaller technique is to project and redirect Arc energy as a way to find more lightning bolts to throw.<ref>[https://www.ishtar-collective.net/items/conjuring-thunder?highlight=stormcaller Conjuring Thunder]</ref> There is also a difference between the raging fury of the Stormtrance and the control of nature a Stormcaller which exercises when pulling down the sky.<ref>[https://www.ishtar-collective.net/items/a-living-storm?highlight=stormcaller A Living Storm]</ref> A Stormcaller is the eye of their own storm, and their lightning reaches out to everything in front of them.<ref>[https://www.ishtar-collective.net/items/call-lightning-2?highlight=stormcaller]</ref>


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{{verbatim}}
{{verbatim}}
===Grimoire===
===Grimoire===
''Meditate. Focus. Draw the static from within. The Arc is inside all life.''
Meditate. Focus. Draw the static from within. The Arc is inside all life.


''You must feel it take hold, let it flow through, but not consume you. You are a conduit. Between sky and earth. Electricity and matter. Life and death.''
You must feel it take hold, let it flow through, but not consume you. You are a conduit. Between sky and earth. Electricity and matter. Life and death.


''You are a weapon.''<ref name="Grimoire"/>
You are a weapon.<ref name="Grimoire"/>


===Destiny 2===
===Destiny 2===
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==Upgrades (Destiny 1)==
==Upgrades (Destiny 1)==
{{quote|Harmony within, hurricane without.|Class Description}}
===Tier 1 - Grenades===
===Tier 1 - Grenades===
*Pulse Grenade—a grenade that periodically damages enemies inside its explosion radius
*Pulse Grenade—a grenade that periodically damages enemies inside its explosion radius
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==Upgrades (Destiny 2)==
==Upgrades (Destiny 2)==
[[File:D2 Stormcaller.jpg|350[x|thumb|A Stormcaller.]]
[[File:Stormcaller_2.0.jpg|300px|thumb|Stormcaller 2.0 subclass splash art]]
===Super===
*'''[[Stormtrance]]''': Chain Arc lightning to enemies from your hands until Super energy is depleted.
 
===Grenades===
===Grenades===
*'''Arcbolt Grenade''': Chains bolts of lightning to nearby enemies.
*'''Arcbolt Grenade''': Chains bolts of lightning to nearby enemies.
*'''Pulse Grenade''': Continuously damages enemies in its radius.
*'''Pulse Grenade''': Continuously damages enemies in its radius.
*'''Storm Grenade''': Calls forth a focused lightning bolt.
*'''Storm Grenade''': Calls forth a focused lightning bolt.
===Class Ability===
*'''Healing Rift''': A well of Light that continuously heals those inside it.
*'''Empowering Rift''': A well of Light that increases the weapon damage of those inside it.


===Movement===
===Movement===
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*'''Controlled Glide''': Glide gets better directional control.
*'''Controlled Glide''': Glide gets better directional control.


===Super===
===Class Ability===
*'''Stormtrance''': Chain Arc lightning to enemies from your hands.
*'''Healing Rift''': A well of Light that continuously heals those inside it.
*'''Empowering Rift''': A well of Light that increases the weapon damage of those inside it.


===Attunement of Conduction===
===Attunement of Conduction===
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===Attunement of Control===
===Attunement of Control===
*'''[[Chaos Reach]]''': A spin on [[Stormtrance]] which produces a beam of arc energy which destroys enemies in its path. It can be deactivated to save super energy, but you will lose some.
*'''[[Chaos Reach]]''': Unleash a long-range channeled beam of concentrated Arc energy. While active, press [Super] input again to deactivate Chaos Reach early and save Super energy.
**Replaces Stormtrance as subclass Super.
*'''Ball Lightning''': A ranged melee attack which shoots out a slow moving projectile that radiates lightning.
*'''Ball Lightning''': A ranged melee attack which shoots out a slow moving projectile that radiates lightning.
*'''Ionic Trace''': Killed enemies sprout spikes of arc energy, which partially refill grenade, melee, rift, and super energy when collected.
*'''Ionic Trace''': Killed enemies sprout spikes of arc energy, which partially refill grenade, melee, rift, and super energy when collected.
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*'''Spark of Discharge''': Arc weapon final blows have a chance to create an '''Ionic Trace'''. -10 Strength.
*'''Spark of Discharge''': Arc weapon final blows have a chance to create an '''Ionic Trace'''. -10 Strength.
*'''Spark of Feedback''': Taking melee damage briefly increases your outgoing melee damage. +10 Resilience.
*'''Spark of Feedback''': Taking melee damage briefly increases your outgoing melee damage. +10 Resilience.
*'''Spark of Focus''': After sprinting for a short duration, your class ability regeneration is increased. -10 Mobility.
*'''Spark of Focus''': After sprinting for a short duration, your class ability regeneration is increased. -10 Recovery.
*'''Spark of Frequency''': Melee hits greatly increase your reload speed for a short duration.
*'''Spark of Frequency''': Melee hits greatly increase your reload speed for a short duration.
*'''Spark of Haste''': You have greatly increased mobility, resilience, and recovery while sprinting.
*'''Spark of Haste''': You have greatly increased mobility, resilience, and recovery while sprinting.
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