Splicers: Difference between revisions

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'''Splicers''' are a secret collective in [[Fallen]] Houses who are charged with augmenting members of their House with cybernetics, body hacking, bio-engineering, unraveling technology, and enhancing the Eliksni species' evolution. All Fallen Houses possess Splicers, filled with their best scientists and engineers.  
'''Splicers''' are a secret collective in [[Fallen]] Houses who are charged with augmenting members of their House with cybernetics, body hacking, bio-engineering, unraveling technology, and enhancing the Eliksni species' evolution. All Fallen Houses possess Splicers, filled with their best scientists and engineers.  


[[Skolas, Wolf Kell]] utilized [[House of Wolves|Wolf]] and [[House of Winter|Winter]] Splicers to hack [[Vex]] technology when he [[Wolves' Gambit|broke]] into the [[Vault of Glass]] to later [[Queen's Ransom|pull]] the House of Wolves forward in time.
[[Skolas, Wolf Kell]] utilized [[House of Wolves|Wolf]] and [[House of Winter|Winter]] Splicers to hack [[Vex]] technology when he [[Wolves' Gambit|broke]] into the [[Vault of Glass]] to later [[Queen's Ransom|pull]] the House of Wolves forward in time.{{Citation needed}}


The most notable of this specialized group are the [[Devil Splicers]], a radical sect devoted to the [[Golden Age]] technology, [[SIVA]], and have begun shaping a [[Plaguelands|section]] of the [[Cosmodrome]] with it.
The most notable of this specialized group are the [[Devil Splicers]], a radical sect devoted to the [[Golden Age]] technology, [[SIVA]], and have begun shaping a [[Plaguelands|section]] of the [[Cosmodrome]] with it.
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