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|player= 1
|player= 1
|date=
|date=
|place=  
|place= [[Quarantine Sector 236]], [[European Dead Zone]]
|objective=
|objective= Reach the [[Shard of the Traveler]]
}}
}}


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==Objectives==
==Objectives==
*Find a way to the Shard of the Traveler
::''Enter the quarantine zone''


== Enemies ==
*Find a way to the Shard of the Traveler
::''Venture deeper into the quarantine zone''


[[Fallen]] - [[House of Dusk]]
*Get to the Shard of the Traveler
* [[Tikkis, Diminished Scrapper]]
::''Fight your way through the forest. ''
* [[Maksor, Starving Scavenger]]
 
* [[Skriviks, the Sharp-Eyed]]
*Find a way to the Shard of the Traveler
::''Push back the Fallen to venture deeper into the quarantine zone''
 
*Get to the Shard of the Traveler
::''Push back the Fallen forces around the Shard''
 
*Use the Light
::''Use your newly regained powers to lay waste to the Fallen''


==Transcript==
==Transcript==
====<center>''Cutscene''</center>====
====<center>''Cutscene''</center>====
----
''The Guardian's [[Jumpship]], the ''[[Wanderwing]]'' comes gently over the hill, slowing down as it drops [[The Guardian]] off on a hill outside Quarantine Zone 236. As the ''Wanderwing'' takes back off into the sky the camera tracks towards the hulking wreck of the [[Shard of the Traveler]] looming in the background, deep inside the [[European Dead Zone]].''
*'''[[Suraya Hawthorne]]''': You sure you want to do this? That Shard is the reason this place is called a "Dead Zone."


*'''[[Ghost]]''': We have to, Hawthorne. It's a sign.


*'''Hawthorne''': Yeah a sign that says, "Dead Zone."


:::::The Guardian's [[Jumpship]], the ''[[Wandering]]'' comes gently over the hill, slowing down as it drops [[The Guardian]] off on a hill outside Quarantine Zone 236. As the ''Wandering'' takes back off into the sky the camera tracks towards the hulking wreck of the [[Shard of the Traveler]] looming in the background, deep inside the [[European Dead Zone]].
''''''{End Cutscene}'''''


'''[[Suraya Hawthorne]]''': You sure you want to do this? That Shard is the reason this place is called a “Dead Zone.”
====<center>''Gameplay''</center>====
----


'''[[Ghost]]''': We have to, Hawthorne. It’s a sign.
'''''Quarantine Sector 236''''' - ''Restricted Zone''


'''Hawthorne''': Yeah a sign that says, “Dead Zone.”
----


''''''{Cutscene ends}'''''
*Find a way to the Shard of the Traveler
::''Enter the quarantine zone''


----


''The Guardian transmats into Quarantine Sector 236 on a hill outside the walls of the Quarantine Zone and begins making their way towards the entrance.''


====<center>''Gameplay''</center>====
*'''Hawthorne''': You know, I've been all over the [[European Dead Zone|EDZ]]. Charming enough. I mean nothing says "come visit" like a dark, haunted forest.


*'''Ghost''': But non-[[Guardian|Guardians]] aren't supposed to leave the [[City]]!


*'''Hawthorne''': Here's the thing about City rules – they stop applying once you leave the City.


:Quarantine Sector 236
*'''Hawthorne''': There's a small gap in the wall. Hard to see, but it's there. Nobody goes farther than that. At least nobody that wants to come back.
:Restricted Zone


:Find a way to the Shard of the Traveler
''The wall has collapsed, blocking access along the road, forcing the player to divert through the rubble to the side of the entrance. If the player delays moving on:''
::Enter the quarantine zone


:::::The Guardian transmats into Quarantine Sector 236 on a hill outside the walls of the Quarantine Zone and begins making their way towards the entrance.
*'''Hawthorne''': Duck under the car. It's a tight fit but you can slip through. At least I can. Then again, I don't wear all that fancy armor.  


'''Hawthorne''': You know, I’ve been all over the [[European Dead Zone|EDZ]]. Charming enough. I mean nothing says “come visit” like a dark, haunted forest.
''The player moves through the wall, ducking under the car and other rubble and exiting out the other side. Beyond the wall the road continues leading the player into a tunnel where it ends once more in a pile of collapsed stone. A small hole in the wall to the side opens into a dark cave which the player starts walking through.''


'''Ghost''': But non-[[Guardian|Guardians]] aren’t supposed to leave the [[City]]!
*'''Hawthorne''': Let me know when you've [static].


'''Hawthorne''': Here’s the thing about City rules – they stop applying once you leave the City.
*'''Ghost''': Hawthorne? Hawthorne! Can you hear us? Signal's dead.


'''Hawthorne''': There’s a small gap in the wall. Hard to see, but it’s there. Nobody goes farther than that. At least nobody that wants to come back.
----


:::::The wall has collapsed, blocking access along the road, forcing the player to divert through the rubble to the side of the entrance. If the player delays this, Hawthorne will say:
*Find a way to the Shard of the Traveler
::''Venture deeper in the quarantine zone''


'''Hawthorne''': Duck under the car. It's a tight fit but you can slip through. At least I can. Then again, I don't wear all that fancy armor.
----


:::::The player moves through the wall, ducking under the car and other rubble and exiting out the other side. Beyond the wall the road continues leading the player on into a tunnel where it ends once more in a pile of collapsed stone. A small hole in the wall to the side opens into a dark cave which the player starts walking through.
''The cave continues into a large cavern full of stalagmites and stalactites. [[Fallen]] scurry out of sight as the player approaches, preparing an ambush to introduce the concept of stealth and invisibility to the player.''


'''Hawthorne''': Let me know when you’ve [static].
*'''Ghost''': Did you hear something?


'''Ghost''': Hawthorne? Hawthorne! Can you hear us? Signal’s dead.
''The player enters the cavern and is ambushed by the Fallen [[Marauder]]s.''


:Find a way to the Shard of the Traveler
*'''Ghost''': [It's – the [[Fallen]]!{Veterans}|We're under attack!{New player accounts}]
::Venture deeper in the quarantine zone


:::::The cave continues into a large cavern full of stalagmites and stalactites. [[Fallen]] scurry out of sight as the player approaches, preparing an ambush to introduce the concept of stealth and invisibility to the player.
''The Fallen are defeated.''


'''Ghost''': Did you hear something?
*'''Ghost''': [Those Fallen weren't wearing any house colors we've seen before.{Veterans}|Those things were the Fallen – scavengers from another world. They worship machines.{New player accounts}]


:::::The player enters the cavern and is ambushed by the Fallen [[Marauder]]s
''The player continues on, exiting the cave into the remains of a mining facility.''


'''Ghost''': It’s – the [[Fallen]]!
'''''Blackened Forest'''''


:::::The Fallen are defeated
----


'''Ghost''': Those Fallen weren’t wearing any house colors we’ve seen before.
''The player proceeds through the ruined building, encountering a regular loot cache for the first time, receiving some [[Glimmer]] and the [[Auto Rifle]] ''[[Pariah]]''. After being introduced to the loot and reward concepts the player continues on, exiting the building as the Shard of the Traveler comes into sight.''


:::::The player continues on, exiting the cave into the remains of a mining facility.
----


:''Blackened Forest''
*Get to the Shard of the Traveler
::''Fight your way through the forest. ''


:::::The player proceeds through the ruined building, encountering a regular loot cache for the first time, receiving some [[Glimmer]] and the [[Auto Rifle]] ''[[Pariah]]''. After being introduced to the loot and reward concepts the player continues on, exiting the building as the Shard of the Traveler comes into sight.
----


:Get to the Shard of the Traveler
*'''Ghost''': The Shard of the Traveler. This is it. Right out of our vision.
::Fight your way through the forest.  


'''Ghost''': The shard of the Traveler. This is it. Right out of our vision.
''The player proceeds through the forest, fighting through the Fallen and around a massive pit on their way to the Shard. The player is introduced to more Fallen units, the [[Dreg]], [[Vandal]], and [[Wretch]].'' Loot begins to drop from enemies from this point onward.


:::::The player proceeds through the forest, fighting through the Fallen on their way to the Shard. The player is introduced to more Fallen units, the [[Dreg], [[Vandal]], and [[Wretch]].
----


:::::The player reaches the area in front of the Shard.
*Find a way to the Shard of the Traveler
::''Push back the Fallen to venture deeper into the quarantine zone''


:Get to the Shard of the Traveler
----
::Push back the Fallen.


:::::The player is confronted by [[Tikkis, Diminished Scrapper]]
''The player reaches the area in front of the Shard, which is occupied by a makeshift Fallen camp.''


:::::The player kills Tikkis. More fallen appear, led by [[Maksor, Starving Scavenger]]
----


:::::The player kills Maksor.
*Get to the Shard of the Traveler
::''Push back the Fallen forces around the Shard.''


'''Ghost''': I think we… scared them away. Take me to the Shard.
----


''The player is confronted by [[Tikkis, Diminished Scrapper]]. After the player kills Tikkis, more fallen appear, led by [[Maksor, Starving Scavenger]]. The player kills Maksor as well.''


*'''Ghost''': I think we… scared them away. Take me to the Shard.


====<center>''Cutscene''</center>====
====<center>''Cutscene''</center>====
----


''The Guardian approaches the Shard, Ghost held out, ready to receive the Light. Ghost floats into the air, close to the Shard as the music builds.''


*'''Ghost''': This is why we were led here. I haven't been this close to the [[Traveler|Traveler's]] [[Light]] since…


:::::The player approaches the Shard. Ghost held out, ready to receive the Light. Ghost floats into the air, close to the Shard as the music builds.
*'''Ghost''': Do you feel it?


'''Ghost''': This is why we were led here. I haven’t been this close to the [[Traveler|Traveler’s]] [[Light]] since…
''The Shard begins to glow as Ghost turns around to face The Guardian.''


'''Ghost''': Do you feel it?
*'''Ghost''': Hold onto your helmet.


:::::The Shard begins to glow as Ghost turns around to face The Guardian.
''A beam of Light from the Shard charges Ghost up, and he immediately channels the energy into the Guardian who starts to glow with power. Ghost, energized, starts racing excitedly around the player in triumphant circles.''


'''Ghost''': Hold onto your helmet.
*'''Ghost''': Do you feel it? The light is back! We're back!


:::::A beam of Light from the Shard charges Ghost up, and he immediately channels the energy onwards into the Guardian who stars to glow with power. Ghost, energised, starts racing excitedly around the player in triumphant circles.
*'''Ghost''': Eyes up, Guardian.


'''Ghost''': Do you feel it? The light is back! We’re back!
'''''{End Cutscene}'''''


'''Ghost''': Eyes up, Guardian.
====<center>''Gameplay''</center>====
----


'''''{Cutscene Ends}'''''
''The player now has access to the [[Sentinel]], [[Arcstrider]] or [[Dawnblade]] [[subclass]] depending on their class.''


:::::The player now has access to the [[Sentinel]], [[Arcstrider]] and [[Dawnblade]] [[Subclass|subclasses]] depending on their class.
----


:Use the Light
*Use the Light
::Use your newly regained powers to lay waste to the Fallen
::''Use your newly regained powers to lay waste to the Fallen''


:::::The area is filled with pools of Light that quickly give the player a full super in an effect called “Boundless Light”. More Fallen appear for the player to do battle against them and test their rediscovered abilities.
----


'''Ghost''': Let’s light ’em up.
''The area is filled with pools of Light that quickly give the player a full super via a buff called "Boundless Light". More Fallen appear so that the player may test their rediscovered abilities.''


:::::The former Wolf Baron, [[Skriviks, the Sharp-Eyed]] appears, leading the Fallen counter attack against the player to reclaim the Shard.
*'''Ghost''': Let's light 'em up. / Hold onto your helmet.


:::::[[Skriviks, the Sharp-Eyed]] and the last of the Fallen are defeated.
''The former Wolf Baron, [[Skriviks, the Sharp-Eyed]] appears, leading the Fallen counterattack against the player to reclaim the Shard.''


''Skriviks and the last of the Fallen are defeated.''


'''''{Gameplay Ends}'''''
'''''{End Gameplay}'''''


'''''{Mission: Spark Ends}'''''
'''''{Mission: Spark Ends}'''''


==Trivia==
==Enemies==
*The Cabal [[Thresher]] that has crashed into the Blackened Forest only a short distance before the Shard was likely shot down by the [[Fallen]] who have now draped the banner of [[House of Dusk]] over the wreck. This is suggestive of the [[Red Legion]] attempting to seize the Shard in the EDZ, explaining their presence in the region, but being denied control of it by the Fallen, and subsequently the Guardians.
;[[Fallen]] - [[House of Dusk]]
*in the area immediately in front of the Shard is a large and prominently displayed [[House of Judgement]] banner, hinting at the role of [[House of Judgement]] inside the united Fallen house, the [[House of Dusk]] which is also shown in this mission to include former [[House of Wolves]] members such [[Skriviks, the Sharp-Eyed]], and is implied elsewhere to also include former [[House of Devils]] and [[House of Winter]] members. The full meaning of the banner's display is not known, but when combined with it's purpose as a "threat" or warning, as described by [[Devrim Kay]] in Ghost Scan EDZ-TL-4, and the fact that the Fallen were in control of the Shard and were defending it against incursions by the Cabal and Guardians, suggests they had also received a vision from the Shard and were seeking to be reestablish a connection to the Light.
*[[Dreg]]
* The name of the area called The Blackened Forrest, when combined with the area's setting being in the [[European Dead Zone]] and having the majority of signage and place-names written in German is likely a reference to the [[https://en.wikipedia.org/wiki/Black_Forest Black Forrest]] in the state of Baden-Württemberg in Germany.
**[[Wretch]]
*The widespread presence of floating stones throughout the Blackened Forest as a result of the Shard of the Traveler and either the power of the Light or of the Corruption inside it has curious parallel's in the floating stones seen in some [[Hive]] locations, particularly [[Titan (moon)|Titan]]. [[Ghost Scans]] TM-TA-2 and TM-SD-3 both describe the floating rocks as the byproduct of Hive magic and the weakening of boundaries between worlds. This raises numerous questions in its relation to the Shard of the Traveler.
*[[Vandal]]
**[[Marauder]]


==Gallery==
===Bosses===
*[[Tikkis, Diminished Scrapper]]
*[[Maksor, Starving Scavenger]]
*[[Skriviks, the Sharp-Eyed]]


==Trivia==
*The Cabal [[Thresher]] that has crashed into the Blackened Forest only a short distance before the Shard was likely shot down by the [[Fallen]] who have now draped the banner of [[House of Dusk]] over the wreck. This suggests the [[Red Legion]] is attempting to seize the Shard in the EDZ, explaining their presence in the region, but are being denied control of it by the Fallen, and subsequently the Guardians.
*In the area immediately in front of the Shard is a large and prominently displayed [[House of Judgment]] banner, hinting at the role of the House of Judgment inside the united Fallen house, the [[House of Dusk]], which is also shown in this mission to include former [[House of Wolves]] members such [[Skriviks, the Sharp-Eyed]], and is implied elsewhere to also include former [[House of Devils]] and [[House of Winter]] members. The full meaning of the banner's display is not known, but when combined with its purpose as a "threat" or warning, as described by [[Devrim Kay]] in [[Ghost Scans|EDZ-TL-4]], and the fact that the Fallen were in control of the Shard and were defending it against incursions by the Cabal and Guardians, suggests that perhaps they had also received a vision from the Shard and were seeking to be reestablish a connection to the Light.
* The name of The Blackened Forest, combined with the area's setting in the [[European Dead Zone]] and signage and place-names written in German, is likely a reference to the [https://en.wikipedia.org/wiki/Black_Forest Black Forest] in the state of Baden-Württemberg in Germany.
*The widespread presence of floating stones throughout the Blackened Forest as a result of the Shard of the Traveler and either the power of the Light or of the Corruption inside it has curious parallels in the floating stones seen in some [[Hive]] locations, particularly [[Titan (moon)|Titan]]. [[Ghost Scans]] TM-TA-2 and TM-SD-3 both describe the floating rocks as the byproduct of Hive magic and the weakening of boundaries between worlds. This raises numerous questions in their relation to the Shard of the Traveler.


==References==
==References==
<references/>
<references/>


{{Story|D2}}
{{Story missions|D2}}


[[Category:Story missions]]
[[Category:Story missions]]
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