Siviks, Lost to None: Difference between revisions

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==Biography==
==Biography==
===The Long Drift===
===The Long Drift===
After the [[Whirlwind]], When many Eliksni were derelict in the void of space, [[The Spider|Rakis]] and Siviks were given to [[Misraaks]]'s Mother, [[Inaaks]], as hatchlings by [[Eramis]], despite being able to take care of their own. The two would become reluctant friends of Misraaks and, because they were older than him, would protect him from other Eliksni adolescents looking to steal Misraaks' Ether when Inaaks wasn't looking.
After the [[Whirlwind]], when many Eliksni were travelling in the void of space, [[The Spider|Rakis]] and Siviks were given to [[Misraaks]]'s mother, [[Inaaks]], as hatchlings by [[Eramis]], despite being able to take care of their own. The two would become reluctant friends of Misraaks and, because they were older than him, would protect him from other Eliksni adolescents looking to steal Misraaks' Ether when Inaaks wasn't looking.
 
Eventually, Siviks became a member of the grown-up Misraaks's crew of pirates. After an undetermined disagreement, he and his brother were marooned on an asteroid, left to die.


===Scourge of the Forges===
===Scourge of the Forges===
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Despite his supposed cowardice, Siviks was dangerously ambitious, cunning and desired power over all the Fallen and the destruction of the other factions in the Solar System, regardless of the cost to the Fallen's culture and way of life. He recognized the power and potential of the weapons and technology belonging to the secret order, The Black Armory, and sought to use them to assume power over the Fallen, even creating a servitor with destructive potential rivaling [[Aksis, Archon Prime|Aksis]] himself. In addition, Siviks had proven to be rather persistent, as despite losing each of the Forges and the destruction of his prized war machine, [[Insurrection Prime]], Siviks never gave up on his war until he claimed all the technology and secrets of the Black Armory.
Despite his supposed cowardice, Siviks was dangerously ambitious, cunning and desired power over all the Fallen and the destruction of the other factions in the Solar System, regardless of the cost to the Fallen's culture and way of life. He recognized the power and potential of the weapons and technology belonging to the secret order, The Black Armory, and sought to use them to assume power over the Fallen, even creating a servitor with destructive potential rivaling [[Aksis, Archon Prime|Aksis]] himself. In addition, Siviks had proven to be rather persistent, as despite losing each of the Forges and the destruction of his prized war machine, [[Insurrection Prime]], Siviks never gave up on his war until he claimed all the technology and secrets of the Black Armory.


It is possible that Siviks also possessed a level of charisma as he was able to rally a great number of Fallen to his side after the [[Scorn]]'s failure and the continued losses the House of Dusk faced. However, this doesn't mean he valued their loyalty, as he left his followers to face the Guardians constantly while fleeing to safety. Only at the Niobe Labs did Siviks face the Guardians face-to-face but aided extensively by his Kell's Scourge and stolen Black Armory technology.
It is possible that Siviks also possessed a level of charisma as he was able to rally a great number of Fallen to his side after the [[Scorn]]'s failure and the continued losses the House of Dusk faced. However, this doesn't mean he valued their loyalty, as he left his followers to face the Guardians constantly while fleeing to safety. Only at Niobe Labs did Siviks face the Guardians face-to-face, yet aided extensively by his Kell's Scourge and stolen Black Armory technology.


==Gameplay==
==Gameplay==
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Siviks first made contact with the player during the quest mission [[Origin: Nessus]], where The Guardian pinpoints the Kell's Scourge base of operations. However, upon sight, he retreated and instead sends in [[Telksis the Pillager, Kell's Scourge]] to deal with the intrusion and defend the Black Armory caches. After defeating Telksis, the player investigated the Black Armory caches and continued the hunt for Siviks.
Siviks first made contact with the player during the quest mission [[Origin: Nessus]], where The Guardian pinpoints the Kell's Scourge base of operations. However, upon sight, he retreated and instead sends in [[Telksis the Pillager, Kell's Scourge]] to deal with the intrusion and defend the Black Armory caches. After defeating Telksis, the player investigated the Black Armory caches and continued the hunt for Siviks.


The player next encountered Siviks in Niobe Labs, where he had to be stopped from opening the Bergusia Forge. He fought the player during the first level, where he opened fire with his [[Molten Welder]], which fires explosive [[Solar]] shrapnel that deals serious damage to Guardian shields from long range in an area of effect, and also would occasionally throw a [[Swarm Grenade]] that functions near-identically to those used by [[Gunslinger]]s, the exception being that the drones only spread out in a pattern and explode, but do not seek out and home in on players. He was protected by shield drones, which had to be shot at to be able to damage him. After sustaining severe damage, Siviks retreated to the control room and activated the lab's security functions. The player then had to solve a puzzle or be wiped by the [[Fires of Avarice]]. After the puzzle was solved, then the next level began. Siviks sent in more dangerous enemies in bigger numbers, altered the playing space with Energy Barriers, and used Splinter Mines to destroy the player. He returned back to the fight during the combat section of the final level using the same tactics as before, but retreated again after the waves have been cleared.
The player next encountered Siviks in Niobe Labs, where he had to be stopped from opening the Bergusia Forge. He fought the player during the first level, where he opened fire with his [[Molten Welder]], which fired explosive [[Solar]] shrapnel that dealt serious damage to Guardian shields from long range in an area of effect, and also would occasionally throw a [[Swarm Grenade]] that functioned near-identically to those used by [[Gunslinger]]s, the exception being that the drones only spread out in a pattern and explode, but did not seek out and home in on players. He was protected by shield drones, which had to be shot at to be able to damage him. After sustaining severe damage, Siviks retreated to the control room and activated the lab's security functions. The player then had to solve a puzzle or be wiped by the [[Fires of Avarice]]. After the puzzle was solved, then the next level began. Siviks sent in more dangerous enemies in bigger numbers, altered the playing space with Energy Barriers, and used Splinter Mines to destroy the player. He returned back to the fight during the combat section of the final level using the same tactics as before, but retreated again after the waves have been cleared.


Siviks fought the Guardian once more during their final engagement in the Bergusia Forge, as the last part of the [[Lock and Key]] quest. He once again used his Molten Welder to attack, and his shield drones kept him protected throughout the entire battle. However, one thing to note is that when his health reached 66%, he switched his weapon to a [[Wire Rifle]], which allowed him to hammer the player with long-range precision fire, due to the hard-hitting, fast-traveling [[Arc]] bolt discharged from the weapon. After the player reduced his health to 33%, Siviks switched to a [[Shrapnel Launcher]], which lacks long range stopping power, but can be dangerous to fight against up close due to multiple [[Solar]] shrapnel shots hitting the target at once. He used the Shrapnel Launcher for the rest of the battle. It was recommended for the player to stay in the back and face Siviks from a distance, as this fight became much more dangerous when taking place out in the open unless using powerful close-range attacks. After Siviks was finally defeated, he dropped an artifact that grants the player [[Izanagi's Burden]].
Siviks fought the Guardian once more during their final engagement in the Bergusia Forge, as the last part of the [[Lock and Key]] quest. He once again used his Molten Welder to attack, and his shield drones kept him protected throughout the entire battle. However, one thing to note is that when his health reached 66%, he switched his weapon to a [[Wire Rifle]], which allowed him to hammer the player with long-range precision fire, due to the hard-hitting, fast-traveling [[Arc]] bolt discharged from the weapon. After the player reduced his health to 33%, Siviks switched to a [[Shrapnel Launcher]], which lacked long range stopping power, but could be dangerous to fight against up close due to multiple [[Solar]] shrapnel shots hitting the target at once. He used the Shrapnel Launcher for the rest of the battle. It was recommended for the player to stay in the back and face Siviks from a distance, as this fight became much more dangerous when taking place out in the open unless using powerful close-range attacks. After Siviks was finally defeated, he dropped an artifact that grants the player [[Izanagi's Burden]].


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*Siviks' helmet looked similar to a Trials of the Nine Crucible event armor. This is likely as a result of Sivik's theft of Last City ordnance.
*Siviks' helmet looked similar to a Trials of the Nine Crucible event armor. This is likely as a result of Sivik's theft of Last City ordnance.
**During [[Season of Plunder]], Siviks can be seen in a flashback to his piracy days, wearing the same distinctive helm. This means its similarity is likely just coincidence.
*Siviks was the first leader of a Fallen organization that is not a [[Kell]], [[Archon]], or [[Baron]] that the Guardians face.
*Siviks was the first leader of a Fallen organization that is not a [[Kell]], [[Archon]], or [[Baron]] that the Guardians face.
**This is likely due to Siviks' tendency to do away with the majority of the Fallen's traditions.
**This is likely due to Siviks' tendency to do away with the majority of the Fallen's traditions.