Shadebinder: Difference between revisions

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===Super===
===Super===
*'''[[Winter's Wrath]]''' - Summon a powerful Stasis staff. While your super is active:
*'''[[Winter's Wrath]]''' - Summon a powerful Stasis staff. While your super is active:
**
**Fires Stasis projectiles that freeze targets upon impact.
***Unleash a powerful shockwave that shatters nearby frozen targets.
 
===Grenades===
*'''Glacier Grenade''' – A grenade that creates walls out of Stasis shards to block damage and freeze targets; these walls can be shattered for damage.
*'''Duskfield Grenade''' – A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.
*'''Coldsnap Grenade''' – A grenade that freezes on impact and sends another seeker to find and freeze targets.
 
===Melee===
*'''Penumbral Blast''' - Fires Stasis energy from your staff and freeze opponents in their tracks.
 
===Movement===
*'''Balanced Glide''' — Glide jump ability provides bonuses to both speed and control.
*'''Burst Glide''' — Upgrades Glide for strong speed boosts.
*'''Controlled Glide''' — Glide jump ability provides better directional control while in the air.
 
===Class Abilites===
*'''Healing Rift''' — Conjure a well of Light that continually heals those inside it.
*'''Empowering Rift''' — Conjure a well of Light that increases the attack power of those inside it.
 
===Aspects===
*'''Iceflare Bolts''' - Shattering a frozen target spawns seekers that track and freeze other nearby targets.
*'''Frostpulse''' - Casting your Rift generates a shockwave that freezes nearby combatants.


==Lore==
==Lore==
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