Shadebinder: Difference between revisions

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[[File:Shadebinder.jpg|thumb|350px|Warlock Shadebinder casting [[Winter's Wrath]]]]
{{Article quote|Reality is chaotic and unruly; bind it and bring order.}}
{{Article quote|Reality is chaotic and unruly; bind it and bring order.}}
[[File:Shadebinder.jpg|thumb|350px|Warlock Shadebinder casting [[Winter's Wrath]]]]


'''Shadebinder''' is a [[Stasis]]-based [[Warlock]] subclass. It was released in the ''[[Beyond Light]]'' expansion of ''[[Destiny 2]]''.  
'''Shadebinder''' is a [[Stasis]]-based [[Warlock]] subclass. It was released in the ''[[Beyond Light]]'' expansion of ''[[Destiny 2]]''.  
==Overview==
Embodying the archetype of a "dark wizard", Warlock Shadebinders use Stasis primarily for instant freezing; stopping their enemies in place in accordance to the Warlock's own perception of stillness and control. Imbued by Stasis energy, the Shadebinder can summon a Stasis staff that fires projectiles which can freeze opponents, immediately rendering them immobile. They also can unleash shockwaves upon any frozen enemies to shatter on command. Warlocks can even summon Stasis turrets for freezing and also generate shards off of defeated frozen enemies.<ref>[https://www.bungie.net/7/en/News/article/49482 Stasis Spotlight: Warlock Shadebinder]</ref>


==Lore==
==Lore==
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==Abilites==
==Abilites==
 
[[File:Shadebinder Warlock.jpg|300px|thumb|Shadebinder subclass background]]
===Super===
===Super===
*'''[[Winter's Wrath]]''': Summon a powerful Stasis staff. While your super is active:
*'''[[Winter's Wrath]]''': Summon a powerful Stasis staff. While your super is active:
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===Fragments===
===Fragments===
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect; -10 Discipline.
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect.
*'''Whisper of Chains''': While you are near '''frozen''' targets or a friendly '''Stasis crystal''', you take reduced damage from targets. +10 Recovery.
*'''Whisper of Chains''': While you are near '''frozen''' targets or a friendly '''Stasis crystal''', you take reduced damage from targets. +10 Recovery.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position; +10 Intellect. +10 Resilience.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position. +10 Intellect; +10 Resilience.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a ''''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a '''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fractures''': Your melee energy recharges faster when you are near two or more targets. -10 Discipline.
*'''Whisper of Fractures''': Your melee energy recharges faster when you are near two or more targets. -10 Discipline.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -10 Mobility; -10 Recovery.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -20 Strength.
*'''Whisper of Impetus''': Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed.
*'''Whisper of Impetus''': Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed. +10 Resilience.
*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Rime''': Collecting a '''Stasis shard''' grants a small amount of overshield, which falls off after 10 seconds. Collecting additional shards adds to the overshield and refreshes the timer.
*'''Whisper of Rime''': Collecting a '''Stasis shard''' grants a small amount of '''overshield''', which falls off after 10 seconds. Collecting additional '''shards''' adds to the '''overshield''' and refreshes the timer.
*'''Whisper of Shards''': Shattering a '''Stasis crystal''' boosts your grenade recharge rate; shatter additional crystals to increase the duration of the effect. +10 Resilience.
*'''Whisper of Shards''': '''Shattering''' a '''Stasis crystal''' boosts your grenade recharge rate; '''shatter''' additional '''crystals''' to increase the duration of the effect.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets.


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