Scourge of the Past: Difference between revisions

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The Underground Level team focuses on finding buffs around the circular room that they must melee on. These buff consist of Continuous (Pink) Angular (Blue) and Parallel (White) and a debuff that can cause an immediate wipe on the team. The debuff portrays as red and always shape-shifting that players must avoid at all cost. The three players must have one of the buffs that's randomly located around the room. Once melee the buff, the player will receive the buff on the left screen and will have a circular line around the player's avatar corresponding to the color of the buff. There will also be Fallen enemies in this room so be mindful when traveling around the Underground Level. Once all three players received their buffs, the Ground Level must defeat the Major Servitor to reset the buff spawn so that Underground Team can gain another buff. Once reset, the Underground team must find their exact same buff from before that is randomly located around the room. If melee the wrong buff, the player will instantly die and also, running pass another player with a different buff will cause a debuff called Tethered. Tethered causes damage towards players that are near each other, entangled with their circular line around the player's avatar. Once the team has found their buffs again, the Ground team must yet again destroy the Servitor.  
The Underground Level team focuses on finding buffs around the circular room that they must melee on. These buff consist of Continuous (Pink) Angular (Blue) and Parallel (White) and a debuff that can cause an immediate wipe on the team. The debuff portrays as red and always shape-shifting that players must avoid at all cost. The three players must have one of the buffs that's randomly located around the room. Once melee the buff, the player will receive the buff on the left screen and will have a circular line around the player's avatar corresponding to the color of the buff. There will also be Fallen enemies in this room so be mindful when traveling around the Underground Level. Once all three players received their buffs, the Ground Level must defeat the Major Servitor to reset the buff spawn so that Underground Team can gain another buff. Once reset, the Underground team must find their exact same buff from before that is randomly located around the room. If melee the wrong buff, the player will instantly die and also, running pass another player with a different buff will cause a debuff called Tethered. Tethered causes damage towards players that are near each other, entangled with their circular line around the player's avatar. Once the team has found their buffs again, the Ground team must yet again destroy the Servitor.  


Once the Servitor is destroyed and the Underground Team has 2x of their buff, they must leave the room to the Ground level and place these buff into the Tanks spawn in which are located at the very top of the map, bottom left and bottom right of the map. Once inserted the three buffs at the three tank location, three tanks will spawn that are main damage towards grounded Insurrection Prime, located in the middle of the map. Tanks can also use missiles in which when the three tanks use it simultaneously, does severe damage. Once the damage starts, the boss will shoot out missile airstrike that will portray as a red circle on the ground, near the location of the tank. The tank drivers must avoid the airstrike to avoid an early Tank explosion. After some time, the tanks will reach its limit and will start to self-destruct. The Tank drivers must evacuate and return to the Underground level to repeat the whole process again. If however, the Tanks does enough damage to defeat the boss, then this encounter is completed.
Once the Servitor is destroyed and the Underground Team has 2x of their buff, they must leave the room to the Ground level and place these buff into the Tanks spawn in which are located at the very top of the map, bottom left and bottom right of the map. Once inserted the three buffs at the three tank location, three tanks will spawn that are main damage towards grounded Insurrection Prime, located in the middle of the map. Tanks can also use missiles in which when the three tanks use it simultaneously, does severe damage. Once the damage starts, the boss will shoot out missile airstrike that will portray as a red circle on the ground, near the location of the tank. The tank drivers must avoid the airstrike to avoid an early Tank explosion. After some time, the tanks will reach its limit and will start to self-destruct. The Tank drivers must evacuate and return to the Underground level to repeat the whole process again. If however, the Tanks do enough damage to defeat the boss, then this encounter is completed.


===Insurrection Prime Phase 2===
===Insurrection Prime Phase 2===
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