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| ==Gameplay== | | ==Gameplay== |
| A Scorn Walker is fought in the [[story mission]], [[Scorned]].
| | The Scorn Walker's main weapon is a missile pod which fires heavy barrages of seeking warheads that can swiftly demolish any [[Guardian]]s they lock on to. If engaged at a closer distance, it will spray its attackers with a nose-mounted flamethrower that can rapidly burn them away if they remain in its range. When sufficiently damaged, a large dome shield surrounds the Walker preventing enemies at a distance from inflicting more damage. The one feature that remains unchanged is its shock wave defense should a player get too close. In spite of these modifications, the Scorn Walker's weakness is the same as its regular counterpart: its leg joints and primary engine core remain as priority targets that players should aim for. |
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| While a Scorn Walker appears largely the same as a contemporary Fallen Walker, looks can be deceiving. The Scorn replaced most of the Walkers weaponry and upgraded its defenses. In place of the repeating [[Arc]] cannon at the front of the Walker, a deadly flame thrower ensures enemies keep themselves at a distance. For those at a distance, make sure to take cover, for instead of a large cannon, the Walker fires volleys of missiles that search for any present target. When damaged, a large dome shield surrounds the Walker preventing enemies at a distance from inflicting more damage. The one feature that remains unchanged is its shock wave defense should a player get too close.
| | ==Trivia== |
| | | Due to a glitch, damaging a Scorn Walker too slowly may cause it to gain infinite health. |
| Fortunately, despite these deadly upgrades, the majority of the Walker's weaknesses remain. Its leg joints and primary engine core remain as priority targets that players should aim for.
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| If you damage the walker too slow,
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| (due to a glitch) it will start to bug out and have infinite health.
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| ==Gallery== | | ==Gallery== |