Scorn Walker: Difference between revisions

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==Gameplay==
==Gameplay==
A Scorn Walker is fought in the [[story mission]], [[Scorned]].
The Scorn Walker's main weapon is a missile pod which fires heavy barrages of seeking warheads that can swiftly demolish any [[Guardian]]s they lock on to. If engaged at a closer distance, it will spray its attackers with a nose-mounted flamethrower that can rapidly burn them away if they remain in its range. When sufficiently damaged, a large dome shield surrounds the Walker preventing enemies at a distance from inflicting more damage. The one feature that remains unchanged is its shock wave defense should a player get too close. In spite of these modifications, the Scorn Walker's weakness is the same as its regular counterpart: its leg joints and primary engine core remain as priority targets that players should aim for.


While a Scorn Walker appears largely the same as a contemporary Fallen Walker, looks can be deceiving. The Scorn replaced most of the Walkers weaponry and upgraded its defenses. In place of the repeating [[Arc]] cannon at the front of the Walker, a deadly flame thrower ensures enemies keep themselves at a distance. For those at a distance, make sure to take cover, for instead of a large cannon, the Walker fires volleys of missiles that search for any present target. When damaged, a large dome shield surrounds the Walker preventing enemies at a distance from inflicting more damage. The one feature that remains unchanged is its shock wave defense should a player get too close.
==Trivia==
 
Due to a glitch, damaging a Scorn Walker too slowly may cause it to gain infinite health.
Fortunately, despite these deadly upgrades, the majority of the Walker's weaknesses remain. Its leg joints and primary engine core remain as priority targets that players should aim for.
 
If you damage the walker too slow,
(due to a glitch) it will start to bug out and have infinite health.


==Gallery==
==Gallery==