Savathûn, the Witch Queen: Difference between revisions

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==Legacy==
==Legacy==
Savathûn's ultimate fate remains uncertain. She was killed by the [[Guardian]] and her corpse taken by the [[Vanguard]], who stored it in a vault on [[Mars]]. Her Ghost [[Immaru]] remains alive and in hiding, presumably waiting for a chance to resurrect the Witch Queen. Despite her currently incapacitated status, she may have laid plans to goad the Vanguard into reviving her. The contrasting and often open-ended information she provides through her "Two truths, two lies" riddles at the Altar of Reflection can only be clarified by speaking to her in the present, after all. Even in (temporary) death, her schemes know no end.
Savathûn's ultimate fate remains uncertain. She was killed by the [[Guardian]] and her corpse taken by the [[Vanguard]], who stored it in a vault on [[Mars]]. Her Ghost [[Immaru]] remains alive and in hiding, presumably waiting for a chance to resurrect the Witch Queen. Despite her currently incapacitated status, she may have laid plans to goad the Vanguard into reviving her, which would later be proven. The contrasting and often open-ended information she provides through her "Two truths, two lies" riddles at the Altar of Reflection can only be clarified by speaking to her in the present, after all. Even in (temporary) death, her schemes know no end.


Despite being arguably the most notorious villain in Destiny history, Savathun was no ally of the [[Witness]] or the [[Pyramid]] fleet. She was planning on using the Lightbearing [[Hive]] to fight back against the [[Darkness]] and end it, or escape its influence and conflict with the [[Light]] altogether.
Despite being arguably the most notorious villain in Destiny history, Savathûn was no ally of the [[Witness]] or the [[Pyramid]] fleet. She was planning on using the Lightbearing [[Hive]] to fight back against the [[Darkness]] and end it, or escape its influence and conflict with the [[Light]] altogether. Despite this aspect, she was ruthless and cunning when fighting the [[Vanguard]] and didn't see any use in [[Human]]s and [[Earth]]. She likely would have killed [[The Guardian]] when given the chance.


Despite this aspect, she was ruthless and cunning when fighting the [[Vanguard]] and didn't see any use in [[Human]]s and [[Earth]]. She likely would have killed [[The Guardian]] when given the chance.
Eris Morn would find a use for Savathûn's corpse as she sought a means to create a reliable and safe psychic connection with the Crown of Sorrow as they contend with a resurgence of the Nightmares upon the Leviathan. Performing an autopsy, Eris Morn discovered, beneath Savathûn's skull, markings similar to the runic symbols found on the Crown of Sorrow, giving her a link to the Crown.


Eris Morn would find a use for Savathûn's corpse as she sought a means to create a reliable and safe psychic connection with the Crown of Sorrow as they contend with a resurgence of the Nightmares. Performing an autopsy, Eris Morn discovered, beneath Savathûn's skull, markings similar to the runic symbols found on the Crown of Sorrow, giving her a link to the Crown.
Following the Coalition uniting against the Witness yet failing to prevent it from acquiring the Traveler to create a gateway upon it, the Guardians proved unable to follow to prevent the Witness from enacting the Final Shape. However, following the Skirmish on Titan, the Guardians would learn from the rouge Worm [[Ahsa]], that the only entity that may know a way to pass through the gateway is Savathûn herself. This puts the Coalition in a precarious situation: if they want to follow the Witness, they have to allow Immaru to revive the Witch Queen, bringing back one of the Coalition's most devious of foes. Believing they have little to no other choice, Zavala begins to consider the plan to revive Savathûn but the Guardian, Lord Saladin and Saint-14 object, citing that bringing back the Witch Queen would be a huge mistake. In addition, both point out that Immaru won't be fooled into a trap. Zavala however, states that they will instead bargain with Immaru, he gets his Lightbearer back and the Coalition get the means to enter the Gateway. Further, Zavala states that both Ikora and Eris Morn have proposed a method to keep the Witch Queen imprisoned. Still wary, both Titans and the Guardian agree to the plan nonetheless.


Following the Coalition uniting against the Witness yet failing to prevent it from acquiring the Traveler to create a gateway upon it, the Guardians proved unable to follow to prevent the Witness from enacting the Final Shape. However, following the Skirmish on Titan, the Guardians would learn from the rouge Worm [[Ahsa]], that the only entity that may know a way to pass through the gateway is Savathûn herself. This puts the Coalition in a precarious situation: if they want to follow the Witness, they have to allow Immaru to revive the Witch Queen, bringing back one of the Coalition's most devious of foes. Believing they have little to no other choice, Zavala begins to consider the plan to revive Savathûn but the Guardian, Lord Saladin and Saint-14 object, citing that bringing the Witch Queen would be a huge mistake. In addition, both point out that Immaru won't be fooled into a trap. Zavala however, states that they will instead bargain with Immaru, he gets his Lightbearer back and the Coalition get the means to enter the Gateway. Further, Zavala states that both Ikora and Eris Morn have proposed a method to keep the Witch Queen imprisoned. Still wary, both Titans and the Guardian agree to the plan.
Reaching out to Immaru, the Hive Ghost counters with a bargain of his own: Savathûn anticipated that the Guardians would need her help in following the Witness and is willing to help but only if they deal with Xivu Arath. Thus, Immaru will only bring the Witch Queen back if they defeat the Hive God of War once and for all. Doing so would require Eris Morn to embrace the Sword Logic and become a Hive God herself, as only an equal can defeat the Hive God of War. Despite the terms, the Guardians agreed, with Immaru cooperating in guiding them to [[Savathûn's Spire]] but he couldn't order the Lucent Brood to stand down as Savathûn's previous order in protecting the Spire supersedes his own authority. Following a ritual that turns Eris into a Hive, Immaru would play his part in aiding the Guardians, though that doesn't stop him from mocking them, and provides recordings the Witch Queen had left behind for them, offering insight on her sister and her point of view regarding the Light.
 
Reaching out to Immaru, the Hive Ghost counters with a bargain of his own: Savathûn anticipated that the Guardians would need her help in following the Witness and is willing to help but only if they deal with Xivu Arath. Thus, Immaru will only bring the Witch Queen back if the defeat the Hive God of War once and for all. Doing so would require Eris Morn to embrace the Sword Logic and become a Hive God herself, as only an equal can defeat the Hive God of War. Despite the terms, the Guardians agreed, with Immaru cooperating in guiding them to [[Savathûn's Spire]] but he couldn't order the Lucent Brood to stand down as Savathûn previous order in protecting the Spire supersedes his own authority. Following a ritual that turns Eris into a Hive God, Immaru would play his part in aiding the Guardians, though that doesn't stop him from mocking them, and provides recordings the Witch Queen had left behind for them, offering insight on her sister and her point of view regarding the Light.


==Gameplay==
==Gameplay==
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