Savathûn's Spire (activity): Difference between revisions

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{{about|the [[Season of the Witch]] seasonal mode|the location in [[Savathûn's Throne World]]|Savathûn's Spire}}
{{Level infobox
{{Level infobox
|prev=
|prev=
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|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
|campaign= ''[[Season of the Witch]]''
|campaign= ''[[Season of the Witch]]''
|image=
|image= [[File:SavSpireInfo.jpg|360px]]
|player= 1-3
|player= 1-3
|light=
|light= 1760 (Classic) <br> 1810 (Legend)
|place= [[Savathûn's Spire (location)|Savathûn's Spire]], [[Court of Savathûn]]
|place= [[Savathûn's Spire]], [[Court of Savathûn]]
|objective=
|objective= Master the magic of the Witch Queen's Spire and open the way to the [[Altars of Summoning]].
|nowalk=
|nowalk=
}}
}}


{{about|the Savathûn's Spire activity|the location with the same name|Savathûn's Spire}}
'''Savathûn's Spire''' is a Seasonal activity that was introduced in ''[[Season of the Witch]]''.
 
'''Savathûn's Spire''' is an activity that was introduced in [[Season of the Witch]].


==Overview==
==Overview==
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==Gameplay==
==Gameplay==
Savathûn's Spire is a three player matchmade activity launched from the [[H.E.L.M.]] It features two Surge [[Modifier]]s, one Threat modifier, all rotating, and the Heroic modifier, as well as Shielded Foes, though it is not listed. A Legend version is also available, with no matchmaking, locked loadouts, [[Champion]]s and Overcharged Weapons. Both modes also feature the [[Deck of Whispers]].
===First Encounter===
At the entrance of the Spire, the players will see their drawn card, and then have to Invoke Hive Magic to begin the activity. The specifics of each encounter can be found in the Enemies page, and they take place as described. Once the encounter is completed, the players will be lifted up deeper in the Spire.
===The Ascent===
After the first encounter is complete, the players will have to navigate onto precarious platforms between deadly obstacles to reach the second encounter. There is a weekly rotating secret chest in this area, as well as [[Elemental damage|elementally]] attuned Opaque Cards.
===Second Encounter===
After drawing their cards and Invoking Hive Magic, the second encounter will begin. In addition to the base mechanics of the enemies within, there will be a sphere of concentrated [[Light]] in the middle of the room. Staying close to the sphere will fling the player away after a little, and the Light will activate its effect during the encounter. [[Solar]] Light will burn all players in the area, requiring them to take cover in the shadow to avoid being burned. [[Arc]] Light will bathe an area in electricity, obstructing vision and continuously damaging players within. [[Void]] Light will tether players in place, making it impossible for them to move, and if they jump, they will be drawn towards it.
After the encounter is complete, a portal will open and allow the players to proceed.
===The Labyrinth===
The second traversal section begins in front of a set of three Hive runes and four portals marked by runes. Players should memorize the three runes and jump through the portals marked by them, as this will allow them to use a [[Rally Banner]] at the end of the section, before confronting the final boss. As with the Ascent, there are weekly rotating secret chests and elementally attuned Opaque Cards hidden in the maze, as well as deadly traps.
===Final Encounter===
After the Labyrinth is completed and the card is drawn, players can Invoke Hive Magic to activate a portal to the final encounter. The middle portal will bring them to the [[Dûl Alai, Warden of the Spire|Lucent]] [[Ur-Hiruk, Warden of the Spire|Hive]] [[Zirah, Warden of the Spire|Wardens]], the right portal leads to a [[Once-Iriis, Failed Variable|Scorn Experiment]], and the left portal to a [[Golakh, Befouler|Wrathborn Incursion]]. In this encounter, a [[Reclaimant of Savathûn]] may appear. Killing it before it teleports away will reward players with additional loot, keys and offerings.
Once the final encounter is complete, players can spend their Witch's Keys, and the activity ends.


==Unique Enemies==
==Unique Enemies==
*[[Arc Votarist]]
*[[Arc Votarist]]
*[[Befouler Heavy Shank]]
*[[Befouler Shank]]
*[[Discarded Failure]]
*[[Enduring Executioner]]
*[[Experimental Failure]]
*[[Experimental Failure]]
*[[Lucent Arc Hoarder]]
*[[Lucent Arc Hoarder]]
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*[[Reclaimant of Savathûn]]
*[[Reclaimant of Savathûn]]
*[[Solar Votarist]]
*[[Solar Votarist]]
*[[Void Votarist]]
*[[Transmutant Detestation]]
{{Hide|title=Season of the Witch Spoilers|
*[[Wrathborn Arc Hoarder]]
*[[Enduring Excutioner]] <small>(secret boss)</small>}}
*[[Wrathborn Brig]]
*[[Wrathborn Incursionist]]
*[[Wrathborn Solar Hoarder]]
*[[Wrathborn Void Hoarder]]


==Bosses==
==Bosses==
*[[Dûl Alai, Warden of the Spire]]
*[[Dûl Alai, Warden of the Spire]]
*[[Ur-Hiruk, Warden of the Spire]]
*[[Zirah, Warden of the Spire]]
*[[Ei Irulac, Last of Her Coven]]
*[[Ei Irulac, Last of Her Coven]]
*[[Elikan, Last of His Coven]]
*[[Elikan, Last of His Coven]]
*[[Golakh, Befouler]]
*[[Molok, Edge of Xivu Arath]]
*[[Once-Iriis, Failed Variable]]
*[[Once-Iriis, Failed Variable]]
*[[Ur-Hiruk, Warden of the Spire]]
*[[Zirah, Warden of the Spire]]


==Rewards==
==Rewards==
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==List of appearances==
==List of appearances==
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Season of the Witch]]''
**''[[Season of the Witch]]'' {{1st}}


==References==
==References==
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