Sanguine Alchemy: Difference between revisions

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==Perks==
==Perks==
*'''Heightened Senses:''' Standing in a Rift grants you and your allies heightened senses, allowing you to retain your radar while aiming down sights. Additionally nearby powerful enemies are visually marked and can be tracked without line of sight.
*'''Blood Magic:''' Weapon kills while standing in any rift pause the rift's countdown, extending its duration. Further kills maintain and extend the length of the pause.  


==Lore==
==Lore==
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Are you strong enough?
Are you strong enough?
==Trivia==
*Prior to Update 2.8.0, Sanguine Alchemy's exotic perk was Heightened Senses, which granted radar while aiming to the user and their allies while standing in a rift, as well as visually marking nearby powerful enemies.


==List of appearances==
==List of appearances==
*''[[Destiny 2]]''
*''[[Destiny 2]]'': ''[[Warmind (expansion)|Warmind]]'' {{1st}}
**''[[Warmind (expansion)|Warmind]]'' {{1st}}


==References==
==References==
<references/>
<references/>


{{Exotic armor D2}}
{{Exotic armor|D2}}


[[Category:Chest armor]]
[[Category:Chest armor]]
[[Category:Exotic armor]]
[[Category:Exotic armor]]