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(Created page with "The Sahara-AR5 Is one of the best rare auto rifles in the game. It is a year one primary that does kinetic damage. It has the highest rate of fire likely out of any weapon in...") |
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[[File:Sahara-AR5 Destiny Year One Rare Auto Rifle 01.jpg|thumb|right|400px|A fully upgraded Sahara-AR5 Auto rifle]] | |||
The Sahara-AR5 Is one of the best [[Rare]] [[Auto rifle]]s in the game. It is a Year One primary that does Kinetic damage. It has the highest rate of fire likely out of any weapon in the base game, and possesses a very generous clip and scope. Despite having a good reload and Light level, its impact, range, and recoil balance it out. | |||
Column | ===Perks:=== | ||
*Column 2:(It has a random chance of having either group in the tree) | |||
*#SteadyHand IS : optimized and excellent for recoil control. | |||
*#QuickDraw IS: Agile sight, lightning-fast handling. | |||
*#SureShot IS : Snapchat sight. Excellent handling. Superb target Acquisition. | |||
*#Red Dot OES: Agile sight. For smooth engagement in close quarters. | |||
*#Red Dot ORS: Accurized sight. For precise fire. | |||
*#Red Dot OAS: Snapchat sight. Enhanced target acquisition. | |||
Column | *Column 3: (Random chance of one) | ||
*#Cascade: Melee kills increase the reload speed of this weapon for a short time. | |||
*#Counterbalance: This weapon has increased stability. | |||
*#Focused Fire: When zoomed in, this weapon fires slower, but does additional damage. | |||
*#Hip Fire: This weapon has bonus accuracy when firing from the hip. | |||
*#Glass Half Full: The bottom half of each magazine does additional damage. | |||
*#Grenadier: Kills with this weapon reduce the cooldown of your grenade. | |||
*#Unflinching: It's easier to aim under fire with this weapon. | |||
*#Feeding Frenzy: Kills with this weapon increase reload speed for a short time. | |||
*#Life Support: Recovering form near death grants additional ammo and briefly increases reload speed. | |||
*#Rangefinder: Aiming this weapon increases its effecting range | |||
*#Reactive Reload: Reloading this weapon after a kill grants bonus damage for a short time. | |||
*#Spray and Play: Increases the reload speed of this gun when mag. is empty. | |||
*#Persistence: The weapon grows more accurate the longer it is fired. | |||
*#Take a Knee: Gain bonus accuracy when crouched. | |||
Column | *Column 4: | ||
*#Upgrade damage: Increases attack power allowing this weapon to cause more damage. | |||
Column 5: Upgrade damage: Increases attack power allowing this weapon to cause more damage. | *Column 5: (Random chance of either one) | ||
*#Lightweight: When held this weapon grants 2+ character agility. | |||
*#Fitted Stock: Increase weapon stability. | |||
*#Skip Rounds: Ceramic-Jacketed rounds ricochet on hard surfaces. Their extreme density allows you to carry more rounds in reserve. Added mass slows down weapon handling. | |||
*#Upgrade damage: Increases attack power allowing this weapon to cause more damage. | |||
Column 6: Upgrade Damage: Increases attack power, allowing this weapon to do more damage | *Column 6: | ||
*#Upgrade Damage: Increases attack power, allowing this weapon to do more damage. | |||