Revenant (subclass): Difference between revisions

Changed dashes to colons to match other subclasses
(Changed dashes to colons to match other subclasses)
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==Abilities==
==Abilities==
===Super===
===Super===
*'''[[Silence and Squall]]''' Summon two Stasis kamas, Silence and Squall, that you throw one after the other.
*'''[[Silence and Squall]]''': Summon two Stasis kamas, Silence and Squall, that you throw one after the other.
**'''Silence''' Creates a flash-freeze blast that freezes and damages targets.
**'''Silence''': Creates a flash-freeze blast that freezes and damages targets.
**'''Squall''' Creates a Stasis Storm that slows and damages targets caught inside.
**'''Squall''': Creates a Stasis Storm that slows and damages targets caught inside.


===Grenades===
===Grenades===
*'''Glacier Grenade''' A grenade that creates walls out of Stasis shards to block damage and freeze targets; these walls can be shattered for damage.
*'''Glacier Grenade''': A grenade that creates walls out of Stasis shards to block damage and freeze targets; these walls can be shattered for damage.
*'''Duskfield Grenade''' A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.
*'''Duskfield Grenade''': A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.
*'''Coldsnap Grenade''' A grenade that freezes on impact and sends another seeker to find and freeze targets.
*'''Coldsnap Grenade''': A grenade that freezes on impact and sends another seeker to find and freeze targets.


===Melee===
===Melee===
*'''Withering Blade''' Toss a Stasis Shuriken at targets to damage and slow them.
*'''Withering Blade''': Toss a Stasis Shuriken at targets to damage and slow them.


===Movement===
===Movement===
*'''High Jump''' Upgrades Double Jump with even greater height.
*'''High Jump''': Upgrades Double Jump with even greater height.
*'''Strafe Jump''' Upgrades Double Jump with better directional control while in the air.
*'''Strafe Jump''': Upgrades Double Jump with better directional control while in the air.
*'''Triple Jump''' Upgrades Double Jump with a third jump.
*'''Triple Jump''': Upgrades Double Jump with a third jump.


===Class abilities===
===Class abilities===
*'''Marksman Dodge''' Automatically reload your equipped weapon while dodging.
*'''Marksman Dodge''': Automatically reload your equipped weapon while dodging.
*'''Gambler's Dodge''' Dodging near enemies generates Melee energy.
*'''Gambler's Dodge''': Dodging near enemies generates Melee energy.


===Aspects===
===Aspects===
*'''Shatterdive''' ''(A frozen scream trapped in gemstone; the recognition of a great and terrible truth. You descend upon your enemies with the enormity of the Dark.)'' Activate while midair to quickly descend and shatter nearby targets on impact. Fragment Slots (1)
*'''Shatterdive''' ''(A frozen scream trapped in gemstone; the recognition of a great and terrible truth. You descend upon your enemies with the enormity of the Dark.)'': Activate while midair to quickly descend and shatter nearby targets on impact. Fragment Slots (1)


*'''Winter's Shroud''' ''(A desire for legacy, to be known, preserved in sterile glass. The world stops and starts at your command.)'' Dodging slows nearby targets. Fragment Slots (1)
*'''Winter's Shroud''' ''(A desire for legacy, to be known, preserved in sterile glass. The world stops and starts at your command.)'': Dodging slows nearby targets. Fragment Slots (1)


*'''Grim Harvest''' ''(A worn blade, hewn by vicious crystalline razors; a single edge now severed into a thousand. You rend the universe itself and drink its seeping energy.)'' melee ability kills summon a stasis shard that can be picked up for melee energy. Fragment Slots (3)
*'''Grim Harvest''' ''(A worn blade, hewn by vicious crystalline razors; a single edge now severed into a thousand. You rend the universe itself and drink its seeping energy.)'': melee ability kills summon a stasis shard that can be picked up for melee energy. Fragment Slots (3)


*'''Touch of Winter''' ''(The two-pronged alloy skull of a Vex machine, its malevolent eye seemingly even brighter when contrasted with the cosmic shards around it. It is a machine of destruction, somehow made more menacing by its icy prison.)'' Your Glacier, Duskfield, and Coldsnap grenades have enhanced functionality. Glacier Grenade: Adds a Stasis crystal and changes the formation. Duskfield Grenade: Increases slow-field size and creates a small Stasis crystal on impact. Coldsnap Grenade: Seeker creates a Stasis crystal on detonation and chains one additional time. Fragment Slots (2)
*'''Touch of Winter''' ''(The two-pronged alloy skull of a Vex machine, its malevolent eye seemingly even brighter when contrasted with the cosmic shards around it. It is a machine of destruction, somehow made more menacing by its icy prison.)'': Your Glacier, Duskfield, and Coldsnap grenades have enhanced functionality. Glacier Grenade: Adds a Stasis crystal and changes the formation. Duskfield Grenade: Increases slow-field size and creates a small Stasis crystal on impact. Coldsnap Grenade: Seeker creates a Stasis crystal on detonation and chains one additional time. Fragment Slots (2)


===Fragments===
===Fragments===
*'''Whisper of Bonds''' Defeating frozen targets with weapons grants super energy; -10 Intellect; -10 Discipline. (added in Season 12)
*'''Whisper of Bonds''': Defeating frozen targets with weapons grants super energy; -10 Intellect; -10 Discipline. (added in Season 12)
*'''Whisper of Chains''' While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets; +10 recovery. (added in Season 13)
*'''Whisper of Chains''': While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets; +10 recovery. (added in Season 13)
*'''Whisper of Conduction''' Nearby Stasis shards track to your position; +10 Intellect; +10 Resilience. (added in Season 14)
*'''Whisper of Conduction''': Nearby Stasis shards track to your position; +10 Intellect; +10 Resilience. (added in Season 14)
*'''Whisper of Durance''' Increases the duration of slow effects and those with lingering effects also last longer; +10 strength. (added in Season 12)
*'''Whisper of Durance''': Increases the duration of slow effects and those with lingering effects also last longer; +10 strength. (added in Season 12)
*'''Whisper of Fissures''' Increases the damage and burst radius of Stasis when you destroy a Stasis crystal or defeat a frozen target. (added in Season 12)
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a Stasis crystal or defeat a frozen target. (added in Season 12)
*'''Whisper of Fractures''' Your melee energy recharges faster when you are near two or more targets; -10 Discipline. (added in Season 13)
*'''Whisper of Fractures''': Your melee energy recharges faster when you are near two or more targets; -10 Discipline. (added in Season 13)
*'''Whisper of Hedrons''' Gain bonus weapon damage after freezing a target with Stasis; -10 strength. (added in Season 12)
*'''Whisper of Hedrons''': Gain bonus weapon damage after freezing a target with Stasis; -10 strength. (added in Season 12)
*'''Whisper of Hunger''' Increases the melee energy gained from picking up Stasis shards; -10 Mobility; -10 Recovery. (added in Season 14)
*'''Whisper of Hunger''': Increases the melee energy gained from picking up Stasis shards; -10 Mobility; -10 Recovery. (added in Season 14)
*'''Whisper of Impetus''' Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed. (added in Season 13)
*'''Whisper of Impetus''': Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed. (added in Season 13)
*'''Whisper of Refraction''' Defeating a slowed or frozen enemy provides class ability energy. (added in Season 12)
*'''Whisper of Refraction''': Defeating a slowed or frozen enemy provides class ability energy. (added in Season 12)
*'''Whisper of Rending''' Kinetic weapons do increased damage to Stasis crystals and frozen targets. (added in Season 14)
*'''Whisper of Rending''': Kinetic weapons do increased damage to Stasis crystals and frozen targets. (added in Season 14)
*'''Whisper of Rime''' Collecting a  Stasis shard grants a small amount of overshield, which falls off after 10 seconds. Collecting additional shards adds to the overshield and refreshes the timer. (added in Season 14)
*'''Whisper of Rime''': Collecting a  Stasis shard grants a small amount of overshield, which falls off after 10 seconds. Collecting additional shards adds to the overshield and refreshes the timer. (added in Season 14)
*'''Whisper of Shards''' Shattering a Stasis crystal boosts your grenade recharge rate; shatter additional crystals to increase the duration of the effect; +10 Resilience. (added in Season 12)
*'''Whisper of Shards''': Shattering a Stasis crystal boosts your grenade recharge rate; shatter additional crystals to increase the duration of the effect; +10 Resilience. (added in Season 12)
*'''Whisper of Torment''' You gain grenade energy each time you take damage from targets. (added in Season 13)
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets. (added in Season 13)


==List of appearances==
==List of appearances==
517

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