Pit of Heresy: Difference between revisions

→‎Cradle of Damnation: no longer sunset
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(→‎Cradle of Damnation: no longer sunset)
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To progress to a damage phase, kill the Hive Knights that surround the arena, take their relics to one of the three nearby towers, kill the relevant enemy (Knight, Shrieker, or Witch) as you did in the first encounter, take the dropped void orb the enemy drops, and deposit them in one of the three receptacles.  
To progress to a damage phase, kill the Hive Knights that surround the arena, take their relics to one of the three nearby towers, kill the relevant enemy (Knight, Shrieker, or Witch) as you did in the first encounter, take the dropped void orb the enemy drops, and deposit them in one of the three receptacles.  


As you deposit the third orb the boss enters a damage phase and the floor beneath you glows green. Stay in this spot to continue dishing out damage. After a period of time the boss bends down on one knee and starts to charge an attack. This attack will kill you instantly, so take cover outside the damage zone to avoid it. After Zulmak is defeated, you will receive a fully masterworked piece of dreambane gear. (sunset)
As you deposit the third orb the boss enters a damage phase and the floor beneath you glows green. Stay in this spot to continue dishing out damage. After a period of time the boss bends down on one knee and starts to charge an attack. This attack will kill you instantly, so take cover outside the damage zone to avoid it. After Zulmak is defeated, you will receive a fully masterworked piece of dreambane gear.


==Bosses==
==Bosses==
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