Nightstalker: Difference between revisions

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*'''Spike Grenade''': Attaches to any surface and emits a damaging torrent of Void Light.
*'''Spike Grenade''': Attaches to any surface and emits a damaging torrent of Void Light.
*'''Voidwall Grenade''': Creates a horizontal burning wall of Void Light.
*'''Voidwall Grenade''': Creates a horizontal burning wall of Void Light.
===Class Ability===
*'''Marksman's Dodge''': Dodging automatically reloads your equipped weapon.
*'''Gambler's Dodge''': Dodging near enemies recharges melee energy.


===Movement===
===Movement===
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*'''Strafe Jump''': Upgrades Double Jump with better directional control.
*'''Strafe Jump''': Upgrades Double Jump with better directional control.
*'''Triple Jump''': Upgrades Double Jump with an extra midair jump.
*'''Triple Jump''': Upgrades Double Jump with an extra midair jump.
===Class Ability===
*'''Marksman's Dodge''': Dodging automatically reloads your equipped weapon.
*'''Gambler's Dodge''': Dodging near enemies recharges melee energy.


===Super===
===Super===
*'''Shadowshot'''—Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
*'''Shadowshot''': Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies.


===Way of the Trapper===
===Way of the Trapper===
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===Way of the Wraith===
===Way of the Wraith===
*'''[[Spectral Blades]]''': A roaming Void super which grants invisibility and Truesight when cast and gives the player two void daggers which deal massive damage.
*'''[[Spectral Blades]]''': A roaming Void super which grants invisibility and Truesight when cast and gives the player two void daggers which deal massive damage.
**Replaces Shadowshot as subclass Super.
*'''Corrosive Smoke''': Melee ability which throws a smoke bomb that explodes in a line, damaging and slowing enemies from afar.  
*'''Corrosive Smoke''': Melee ability which throws a smoke bomb that explodes in a line, damaging and slowing enemies from afar.  
*'''Flawless Execution''': Scoring precision kills while crouched grants invisibility and Truesight.
*'''Flawless Execution''': Scoring precision kills while crouched grants invisibility and Truesight.