Nightstalker: Difference between revisions

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*'''Stylish Executioner''' ''(The boast which sucks the air from the room. Let your enemies know your might before you take them down.)'': Defeating a weakened, suppressed, or volatile target grants invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.
*'''Stylish Executioner''' ''(The boast which sucks the air from the room. Let your enemies know your might before you take them down.)'': Defeating a weakened, suppressed, or volatile target grants invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.
*'''Trappers Ambush''' ''(The eyes which bear down on you from a place you cannot see. Ensnare your enemies before they can see you coming.)'': Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are weakened, and allies are made invisible. Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.
*'''Trappers Ambush''' ''(The eyes which bear down on you from a place you cannot see. Ensnare your enemies before they can see you coming.)'': Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are weakened, and allies are made invisible. Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.
*'''Vanishing Step''' ''(The wiles of a seasoned interlocutor; dodge any unwanted affronts and slip by unseen.)'': Dodging makes you invisibe.
*'''Vanishing Step''' ''(The wiles of a seasoned interlocutor; dodge any unwanted affronts and slip by unseen.)'': Dodging makes you invisible.


===Fragments===
===Fragments===
*'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility; +10 Intellect.
*'''Echo of Domineering''': After suppressing a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves; +10 Disipline.
*'''Echo of Exchange''': Melee final blows grant grenade energy.
*'''Echo of Expulsion''': Void ability final blows cause targets to explode; +10 Intellect.
*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies; +10 Resilience.
*'''Echo of Persistence''': Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration; -10 Mobility.
*'''Echo of Provision''': Damaging targets with grenades grants melee energy; -10 Strength.
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
*'''Echo of Reprisal''': Final blows while surrounded by combatants grant Super Energy.
*'''Echo of Starvation''': Picking up an Orb of Power grants Devour; -10 Recovery.
*'''Echo of Undermining''': Your Void grenades weaken targets; -20 Discipline.


==Gallery==
==Gallery==
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