Nightmare: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Nightmare Thrall.png|300px|thumb|Nightmare Thrall]]
[[File:Nightmare Thrall.png|300px|thumb|Nightmare Thrall]]
Nightmares are [[Minor]], [[Elite]], [Major]], and [[Ultra]] enemies that debuted in ''[[Shadowkeep]]'' and are primarily encountered in [[Lost Sector]]s and during endgame activities like [[Nightmare Hunts]] and [[Altars of Sorrow]] on the [[Moon]]. They drop phantasmal orbs upon death that grants players an ''Unstable Essence'' damage buff on all other Nightmare enemies for ten seconds. Nightmare bosses are often accompanied by two Major mob enemies that can respawn if destroyed, most often when boss health reaches halfway and if there are no current Nightmare enemies standing then.
Nightmares are [[Minor]], [[Elite]], [[Major]], and [[Ultra]] enemies that debuted in ''[[Shadowkeep]]'' and are primarily encountered in [[Lost Sector]]s and during endgame activities like [[Nightmare Hunts]] and [[Altars of Sorrow]] on the [[Moon]]. They drop phantasmal orbs upon death that grants players an ''Unstable Essence'' damage buff on all other Nightmare enemies for ten seconds. Nightmare bosses are often accompanied by two Major mob enemies that can respawn if destroyed, most often when boss health reaches halfway and if there are no current Nightmare enemies standing then.


[[Ultra]]-tier Nightmares, especially the ones found in Nightmare Hunts, have an additional mechanic that renders them intangible in a reddish-black miasma form after they spawn mobs; forcing players to clear them first to initiate the next damage phase.
[[Ultra]]-tier Nightmares, especially the ones found in Nightmare Hunts, have an additional mechanic that renders them intangible in a reddish-black miasma form after they spawn mobs; forcing players to clear them first to initiate the next damage phase.