Mods: Difference between revisions

3,284 bytes added ,  1 year ago
→‎Weapon Mods: added all remaining weapon mods
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(→‎Weapon Mods: added all remaining weapon mods)
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==Weapon Mods==
==Weapon Mods==
Weapon mods are those that can be slotted into any Legendary weapon released during or after the [[Forsaken]] expansion. Almost all of them can be used an infinite amount of times upon acquisition, but there are a few that are single use. <br/> A full list of weapon mods can be found below:
Weapon mods are those that can be slotted into any Legendary weapon released during or after the [[Forsaken]] expansion. Almost all of them can be used an infinite amount of times upon acquisition, but there are a few that are single use. <br/> A full list of weapon mods can be found below (any info in italics was gathered from the Community Research section of each mod on Light.gg):
{| class="wikitable sortable"
{| class="wikitable sortable"
! Mod Name !! Mod Icon !! Mod Description !! Season Introduced !! Single Use?  
! Mod Name !! Mod Icon !! Mod Description !! Season Introduced !! Single Use?  
Line 55: Line 55:
| Season 4
| Season 4
| No
| No
|-
| Dragonfly Spec || [[File:Dragonfly Spec.jpg|60px]]
| Increases the damage and radius of Dragonfly <br/> ''+50% Damage and Radius for Dragonfly explosions''
| Season 5
| No
|-
| Quick Access Sling || [[File:Quick Access Sling.jpg|60px]]
| Increases this weapon's ready and stow speed <br/> ''0.9x Ready/Stow Animation Duration Multiplier''
| Season 5
| No
|-
| Radar Booster || [[File:Radar Booster.jpg|60px]]
| Slightly increases the range at which radar detects enemies <br/> ''Maximum Radar Distance increased by 8 metres''
| Season 5
| No
|-
| Rampage Spec || [[File:Rampage Spec.jpg|60px]]
| Increases duration of Rampage <br/> ''Rampage lasts 1 second longer''
| Season 5
| No
|-
| Sprint Grip || [[File:Sprint Grip.jpg|60px]]
| Temporarily increases the weapon's ready speed and aim down sights speed after sprinting <br/> ''+X handling for Y seconds after sprinting for Z seconds''
| Season 5
| No
|-
| Surrounded Spec || [[File:Surrounded Spec.jpg|60px]]
| Increases the damage granted by Surrounded; Bonus damage lingers for a brief time when no longer surrounded by three or more enemies <br/> ''Additive 10% Surrounded Damage Increase, lingers for 1.5s''
| Season 5
| No
|-
| Adept Blast Radius || [[File:Adept Blast Radius.jpg|60px]]
| +10 Blast Radius
| Season 12
| No
|-
| Adept Charge Time || [[File:Adept Charge Time.jpg|60px]]
| +10 Charge Time <br/> ''-40ms Charge Time; does not reduce damage, unlike Charge Time MW; does not display in the stats''
| Season 12
| No
|-
| Adept Counterbalance || [[File:Adept Counterbalance.jpg|60px]]
| Greatly improves recoil direction at the cost of range <br/> ''+35 Recoil, -10 Range''
| Season 12
| No
|-
| Adept Handling || [[File:Adept Handling.jpg|60px]]
| +10 Handling
| Season 12
| No
|-
| Adept Impact || [[File:Adept Impact.jpg|60px]]
| +10 Impact <br/> ''+5 Impact''
| Season 12
| No
|-
| Adept Mag || [[File:Adept Mag.jpg|60px]]
| Greatly increases magazine at the cost of handling <br/> ''+35 Recoil Direction, -10 Range''
| Season 12
| No
|-
| Adept Projectile Speed || [[File:Adept Projectile Speed.jpg|60px]]
| +10 Projectile Speed <br/> ''+10 Velocity''
| Season 12
| No
|-
| Adept Range || [[File:Adept Range.jpg|60px]]
| +10 Range
| Season 12
| No
|-
| Adept Reload || [[File:Adept Reload.jpg|60px]]
| +10 Reload
| Season 12
| No
|-
| Adept Stability || [[File:Adept Stability.jpg|60px]]
| +10 Stability
| Season 12
| No
|-
| Adept Targeting || [[File:Adept Targeting.jpg|60px]]
| Greatly increases target acquisition at the cost of stability <br/> ''+10 Aim Assist, -15 Stability''
| Season 12
| No
|-
| Adept Big Ones Spec || [[File:Adept Big Ones Spec.jpg|60px]]
| Deals extra damage against powerful combatants, bosses, and vehicles <br/> ''+7.77% Damage against Elites, Minobosses, and Bosses''
| Season 13
| No
|-
| Adept Icarus Grip || [[File:Adept Icarus Grip.jpg|60px]]
| Improves accuracy while airborne; Slightly increases weapon range <br/> ''+15 Airborne Effectiveness, +5 Handling''
| Season 13
| No
|-
| Sweaty Confetti || [[File:Sweaty Confetti.jpg|60px]]
| Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.
| Season 15
| Yes
|}
|}
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