Lost Crew: Difference between revisions

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|next= [[Unbreakable]]
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|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
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{{Quote|Help Failsafe find two long lost members of her crew|In game description}}
{{Quote|Help Failsafe find two long lost members of her crew|In game description}}


'''Lost Crew''' is an [[Adventure]] on [[Nessus]]. It is unlocked in tandem with all Adventures on Nessus after completion of the mission ''[[Six]]''.
'''Lost Crew''' is an [[Adventure]] on [[Nessus]]. It is unlocked in tandem with all Adventures on Nessus after completion of the mission ''[[Six]]'' and is closely related to the adventure ''[[Release]]''.


During the course of ''Lost Crew'' the player is tasked with finding out what happened to two members of the Exodus Black crew who left it in anger long ago after an argument with Captain Jacobson. The player then proceeds through several challenges orchestrated by the Vex as part of a series of behavioural tests being conducted on Guardians, captive [[Fallen]] as told through ''[[Release]]'', and on the members of the Exodus Black crew. The "tests" ultimately lead the player into the [[Chamber of Stone]] where they defeat a Vex Warden guarding the remains of the now dead crew where they rest besides a mysteriously shrunken Vex gate.  
During the course of ''Lost Crew'' the player is tasked with finding out what happened to two members of the Exodus Black crew who left it in anger long ago after an argument with Captain [[Masoud Jacobson]]. The player then proceeds through several challenges orchestrated by the Vex as part of a series of behavioural tests being conducted on Guardians, captive [[Fallen]] as told through ''[[Release]]'', and on the members of the Exodus Black crew. The "tests" ultimately lead the player into the [[Chamber of Stone]] where they defeat a Vex Warden guarding the remains of the now dead crew where they rest besides a mysteriously shrunken Vex gate.  


Satisfied by the confirmation of her crew's final fate, [[Failsafe]], concludes that no one is truly dead so long as there is someone who still remembers them.
Satisfied by the confirmation of her crew's final fate, [[Failsafe]], concludes that no one is truly dead so long as there is someone who still remembers them.
==Enemies==
*[[Vex]] - [[Unidentified Vex Collective]]
**[[Vex Warden]]


==Objectives==
==Objectives==
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====<center>Gameplay</center>====
====<center>Gameplay</center>====
::Start Adventure
::Start Adventure


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'''''{End Mission}'''''
'''''{End Mission}'''''
==Enemies==
;[[Vex]] - [[Sol Collective]]
*[[Goblin]]
**[[Fanatic]]
*[[Hobgoblin]]
*[[Harpy]]
*[[Minotaur]]
===Boss===
**[[Vex Warden]] [[Hydra]]


==Trivia==
==Trivia==
*The presence of the [[Vex Warden]], a large [[Hydra]], provides an answer to the question posed in [https://www.destinypedia.com/File:NE_Chamber_of_Stone_1.PNG NE-CSTN-1] as to whether the Vex gate shrank or was always so tiny and only used by miniature Hydras. By the Warden's un-miniaturised presence it may be inferred that the gate was once far larger than its present size, raising questions as to what the missing crew members were doing in its vicinity.
*The presence of the [[Vex Warden]], a large [[Hydra]], provides an answer to the question posed in [https://www.destinypedia.com/File:NE_Chamber_of_Stone_1.PNG NE-CSTN-1] as to whether the Vex gate shrank or was always so tiny and only used by miniature Hydras. By the Warden's un-miniaturised presence it may be inferred that the gate was once far larger than its present size, raising questions as to what the missing crew members were doing in its vicinity.
*The title of the [[Hydra]] boss at the end of this Adventure, "Vex Warden" is the same as the [[Minotaur]] bosses at the end of ''[[Release]]'', which together with the experiments described during the two adventures and the Unethical Experiments [http://www.ishtar-collective.net/items/unethical-experiments-mark?highlight=unethical Mark], [http://www.ishtar-collective.net/items/unethical-experiments-cloak?highlight=unethical Cloak], or [http://www.ishtar-collective.net/items/unethical-experiments-bond?highlight=unethical Bond] received upon completion of ''Release'' depending on the player's class, suggests a commonality between them:
::::"I've seen experiments like this before. My crew.... I don't want to talk about it." — [[Failsafe]]
*The guiding device used by the Vex in this adventure, and called alternately a Vex Hologram or Holomarker, have a similar appearance to the [[Oracle]]s of the Vault of Glass. A visual trait shared with several [[Ghost Scans]] on Nessus, namely [https://www.destinypedia.com/File:NE_Sunken_Cavern_2.PNG NE-SC-2], [https://www.destinypedia.com/File:NE_THe_mists_2.PNG NE-MST-2], [https://www.destinypedia.com/File:NE_The_Tangle_2.PNG NE-TAN-2] and [https://www.destinypedia.com/File:NE_The_Cistern_2.PNG NE-CST-2]. The latter scan identifies these as belonging to a class of security nodes, so the visual similarities between the Hologram, the Scans and the object may just be coincidental or the product of asset reuse.
*The guiding device used by the Vex in this adventure, and called alternately a Vex Hologram or Holomarker, have a similar appearance to the [[Oracle]]s of the Vault of Glass. A visual trait shared with several [[Ghost Scans]] on Nessus, namely [https://www.destinypedia.com/File:NE_Sunken_Cavern_2.PNG NE-SC-2], [https://www.destinypedia.com/File:NE_THe_mists_2.PNG NE-MST-2], [https://www.destinypedia.com/File:NE_The_Tangle_2.PNG NE-TAN-2] and [https://www.destinypedia.com/File:NE_The_Cistern_2.PNG NE-CST-2]. The latter scan identifies these as belonging to a class of security nodes, so the visual similarities between the Hologram, the Scans and the object may just be coincidental or the product of asset reuse.


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