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(specifying what type of Knife the Acolyte uses. Expanding on Gallery description(s).) |
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'''Lightbearer Acolytes''' are [[Hive]] [[Acolytes]] who wield the [[Light]] and have a Hive [[Ghost]], allowing them to be endlessly resurrected so long as their Ghost is not destroyed. | '''Lightbearer Acolytes''' are [[Hive]] [[Acolytes]] who wield the [[Light]] and have a Hive [[Ghost]], allowing them to be endlessly resurrected so long as their Ghost is not destroyed. | ||
==Gameplay== | ==Gameplay== | ||
Lightbearer Acolytes are the counterpart of the [[Hunter]] class of the [[Guardian]]s. Like them, they are able to dodge to the side to avoid incoming projectiles. They engage their foes with a [[Splinter]] as their weapon of choice, and can throw Swarm Grenades if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their [[Super]] is fully charged, they will glow orange and are able to cast it at any time. Upon casting their Super, they can summon an array of floating | Lightbearer Acolytes are the counterpart of the [[Hunter]] class of the [[Guardian]]s. Like them, they are able to dodge to the side to avoid incoming projectiles. They engage their foes with a [[Splinter]] as their weapon of choice, and can throw Swarm Grenades if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their [[Super]] is fully charged, they will glow orange and are able to cast it at any time. Upon casting their Super, they can summon an array of floating [[wikipedia:Karambit|karambit]]s before launching them at the enemy, dealing high damage as they explode on impact. They are able to use this ability three times before the Super times out, and in a fairly predictable pattern; leaping to either side and leaving a trail of knives before launching them, and then summoning them from over their head in a semicircular formation. | ||
Upon death, their Ghost will appear over them. This Ghost must be destroyed with a [[Finisher]] as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again. | Upon death, their Ghost will appear over them. This Ghost must be destroyed with a [[Finisher]] as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Lightbearer Acolyte (uncharged).jpg|In uncharged state | File:Lightbearer Acolyte (uncharged).jpg|In an uncharged state Lightbearer Acolytes bear white eyes. | ||
File:Gunslinger Acolyte.jpg|A Lightbearer Acolyte using Blade Barrage | File:Gunslinger Acolyte.jpg|A Lightbearer Acolyte using Blade Barrage. | ||
</gallery> | </gallery> | ||
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