Last Wish: Difference between revisions

Line 24: Line 24:
Guardians will enter a large, empty chamber. The layout is similar to the [[Blind Well]] because of the central pit, varying platforms and eight plates around the area. Near the center pit, six icons will appear, with two of each: Heads (two-headed snake), Smile (a snake in a smiley face pattern), Eight (an eight sign), and Infinite (the infinity symbol). One icon will not be shown. There will be a matching plate for each of the icons (I.e. Heads, Eights, and Smiles being shown. Two of each Smile, Head, and Eight plates must be captured. Each plate will have their symbol above or near the side of the plate. Each plate is divided into three sections. Two [[Taken]] [[Blight]] bombs will be above two of the sections. Stand on top of the empty section of the plate and defend as [[Taken Thrall]] and [[Taken Psion]]s attempt to overwhelm the team. If a plate is held long enough, an [[Eye of Riven]] will spawn. Killing the [[Eye of Riven]] is not required but helps to greatly guarantee survival in the damage phase.
Guardians will enter a large, empty chamber. The layout is similar to the [[Blind Well]] because of the central pit, varying platforms and eight plates around the area. Near the center pit, six icons will appear, with two of each: Heads (two-headed snake), Smile (a snake in a smiley face pattern), Eight (an eight sign), and Infinite (the infinity symbol). One icon will not be shown. There will be a matching plate for each of the icons (I.e. Heads, Eights, and Smiles being shown. Two of each Smile, Head, and Eight plates must be captured. Each plate will have their symbol above or near the side of the plate. Each plate is divided into three sections. Two [[Taken]] [[Blight]] bombs will be above two of the sections. Stand on top of the empty section of the plate and defend as [[Taken Thrall]] and [[Taken Psion]]s attempt to overwhelm the team. If a plate is held long enough, an [[Eye of Riven]] will spawn. Killing the [[Eye of Riven]] is not required but helps to greatly guarantee survival in the damage phase.


Also be cautious, as [[Kalli]] will be immune and warp to a random plate and attack with blasts similar to a [[Taken Hobgoblin]]'s defensive bolts. Shortly after each plate has been captured, Kalli will enter the room's center area and attack with bolts and an ability similar to a [[Psion]]'s Psionic Blast. [[Sleeper Simulant]] and the IKELOS SG are recommended for damaging her; [[Whisper of the Worm]] is not recommended due to her small head. After of the first segment of her health depletes, she will cast her weapon which will wipe the team. Upon her spell being cast, each Guardian must immediately run into one of the open doors on the side of the well below Kalli, which are tied to the [[Eye of Riven]] enemies. Ensure that you kill an [[Eye of Riven]] to guarantee that a door will be open, or you will be wiped. If your team does not deplete her health, you must restart the damage phase.
Also be cautious, as [[Kalli]] will be immune and warp to a random plate and attack with blasts similar to a [[Taken Hobgoblin]]'s defensive bolts. Shortly after each plate has been captured, Kalli will enter the room's center area and attack with bolts and an ability similar to a [[Psion]]'s Psionic Blast. [[Sleeper Simulant]], [[Thunderlord]], and the IKELOS SG are recommended for damaging her; [[Whisper of the Worm]] is not recommended due to her small head. After of the first segment of her health depletes, she will cast her weapon which will wipe the team. Upon her spell being cast, each Guardian must immediately run into one of the open doors on the side of the well below Kalli, which are tied to the [[Eye of Riven]] enemies. Ensure that you kill an [[Eye of Riven]] to guarantee that a door will be open, or you will be wiped. If your team does not deplete her health, you must restart the damage phase.


====Challenge Mode====
====Challenge Mode====
126

edits