Last Wish: Difference between revisions

Tag: Mobile edit
Line 56: Line 56:


===The Vault===
===The Vault===
The Vault is the 4th encounter that consist no major boss but with a few mechanism that players must solve to reach the final encounter. The Vault includes the following mechanisms that players must know: Symbols, Penumbra, Antumbra and Eye of Riven, later to be explained. The Vault has three plates, corresponding to the three areas that an Eye of Riven will  spawn: Stairs (Spawn), Tree and Rocks. To sort the team, there must be three players on the plates and three players (can also be plate players) running the Eye of Riven Weapon. This encounter has a time limit of three minutes, known as Vault Security Mechanism, that players must slam all three keys at there corrected plates.   
The Vault is the 4th encounter that consist no major boss but with a few mechanism that players must solve to reach the final encounter. The Vault includes the following mechanisms that players must know: Symbols, Penumbra, Antumbra and Eye of Riven, later to be explained. The Vault has three plates, corresponding to the three areas that an Eye of Riven will  spawn: Stairs (Spawn), Tree and Rocks. To sort the team, there must be three players on the plates and three players (can also be plate players) running the Eye of Riven Weapon. This encounter has a time limit of three minutes, known as Vault Security Mechanism, that players must slam all three keys at their correct plates.   


To start this encounter, three people must stand on the plates which the Vault will portray three symbols on each of the player's side. One of the plate players must call out what is there middle symbol and one of the other player must respond if they have that same symbol. One important factor is that if the player has that same symbol on there left side, its Penumbra. If its on the right side, its Antumbra. Penumbra and Antumbra are essentially "Key Types" that players later will have to slam in the right plates with the Eye of Riven Weapon that could randomly be Penumbra or Antumbra. Once the player responded that there side is Penumbra/Antumbra, that same player will also call out what's there middle symbol and another player will respond if they have it on either Penumbra or Antumbra. Do this until all plates know which "Key Types" there side need.  
To start this encounter, three people must stand on the plates which the Vault will portray three symbols on each of the player's side. One of the plate players must call out what is their middle symbol and one of the other player must respond if they have that same symbol. One important factor is that if the player has that same symbol on their left side, it's Penumbra. If it's on the right side, it's Antumbra. Penumbra and Antumbra are essentially "Key Types" that players later will have to slam in the right plates with the Eye of Riven Weapon that could randomly be Penumbra or Antumbra. Once the player responded that their side is Penumbra/Antumbra, that same player will also call out what's their middle symbol and another player will respond if they have it on either Penumbra or Antumbra. Do this until all plates know which "Key Types" their side needs.  


After successfully calling out the plates, one of the rooms, either Stairs, Trees or Rocks will be open and the other rooms will be closed off. A few enemies will spawn in that room and then an Eye of Riven will spawn that must be defeated. Once defeated, a player must pick up the Eye of Riven Weapon and the room that there in will be closed off and another room will be open. Players must call out which side is open for the runner so that he/she can exit the room. When the runner picks up the Eye of Riven Weapon, it will act a key type of either Penumbra or Antumbra. The runner must slam, using the Grenade Button, at the corrected plate that was before called out at the beginning of the encounter. During this time, a major knight will spawn randomly on either rooms and must be defeated before the it reaches to the plate. If this knight ever reaches a plate and slam its sword for a short period of time, all players will die. Once the runner has successfully slammed on the corrected plate, that runner can no longer pick up the Eye of Riven Weapon for a long period of time. The room that the runner exit from will be the next spawn of Eye of Riven and another player must pick it up.  
After successfully calling out the plates, one of the rooms, either Stairs, Trees or Rocks will be open and the other rooms will be closed off. A few enemies will spawn in that room and then an Eye of Riven will spawn that must be defeated. Once defeated, a player must pick up the Eye of Riven Weapon and the room that they're in will be closed off and another room will be open. Players must call out which side is open for the runner so that he/she can exit the room via the appropriate tunnel. When the runner picks up the Eye of Riven Weapon, it will act a key type of either Penumbra or Antumbra. The runner must slam, using the Grenade Button, at the correct plate that was called out at the beginning of the encounter. During this time, a major knight will spawn randomly on either rooms and must be defeated before the it reaches to the plate. If this knight ever reaches a plate and slam its sword for a short period of time, all players will die. Once the runner has successfully slammed on the correct plate, that runner can no longer pick up the Eye of Riven Weapon for a long period of time. The room that the runner exited from will be the next spawn of Eye of Riven and another player must pick it up.  


Essentially, players must slam the keys on the corrected plate three times and must repeat this process three times. When the runner picks up the Eye of Riven Weapon, a major Taken Knight will spawn as explained before, but when the 2nd runner picks up the Eye of Riven, two major Taken Knights will spawn and when the 3rd runner picks it up, there will be three. The time limit will restart back to three minutes once all three keys are slammed.
Essentially, players must slam the keys on the correct plate three times, and must repeat this process three times. When the runner picks up the Eye of Riven Weapon, a major Taken Knight will spawn as explained before, but when the 2nd runner picks up the Eye of Riven, two major Taken Knights will spawn and when the 3rd runner picks it up, there will be three. The time limit will restart back to three minutes once all three keys are slammed.


====Challenge Mode====
====Challenge Mode====
Anonymous user