INSURRECTION PRIME, Kell's Scourge: Difference between revisions

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==Gameplay==
==Gameplay==
===Phase 1===
===Phase 1===
[[File:ScourgePast3.jpg|thumb|right|300px|Insurrection Prime being upgraded with Phase Radiance, guarded by a single [[Insurrection Defender]].]]
[[File:ScourgePast3.jpg|thumb|300px|Insurrection Prime being upgraded with Phase Radiance, guarded by a single [[Insurrection Defender]].]]


When the fireteam exited the [[Botza Underground]] and proceeded into the combat arena, they encountered a massive [[Insurrection Defender, Kell's Scourge|Insurrection Defender]] [[Servitor]]. Finding it invulnerable, they split into two teams of three: an underground team and a surface team.  
When the fireteam exited the [[Botza Underground]] and proceeded into the combat arena, they encountered a massive [[Insurrection Defender, Kell's Scourge|Insurrection Defender]] [[Servitor]]. Finding it invulnerable, they split into two teams of three: an underground team and a surface team.  
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===Phase 2===
===Phase 2===
[[File:ScourgePast4.jpg|thumb|right|300px|Insurrection Prime emerges]]
[[File:ScourgePast4.jpg|thumb|300px|Insurrection Prime emerges]]


The second phase expanded upon the mechanics of the first encounter. The fireteam would split into three teams: runner team, runner team 2 and map team. Before the encounter could be started, a [[Radiant Battery]] from a Berserker needed to be dunked in the console next to the entrance. The Insurrection Prime would then enter the arena and hammer the fireteam with several dangerous abilities. There were several shield plates that need to be destroyed on its body: two on the knees, one on the right shoulder, two on the back and one under the left arm. The team that was not running with Batteries focused on taking down these as well as [[Fallen]] [[Vandal]]s located on the rooftops.  
The second phase expanded upon the mechanics of the first encounter. The fireteam would split into three teams: runner team, runner team 2 and map team. Before the encounter could be started, a [[Radiant Battery]] from a Berserker needed to be dunked in the console next to the entrance. The Insurrection Prime would then enter the arena and hammer the fireteam with several dangerous abilities. There were several shield plates that need to be destroyed on its body: two on the knees, one on the right shoulder, two on the back and one under the left arm. The team that was not running with Batteries focused on taking down these as well as [[Fallen]] [[Vandal]]s located on the rooftops.  
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The third one was a charged explosive shot similarly to the one on [[Spider Tank]]s. This attack dealt massive damage to players and could potentially have one-shot a Guardian at lower Power Levels.
The third one was a charged explosive shot similarly to the one on [[Spider Tank]]s. This attack dealt massive damage to players and could potentially have one-shot a Guardian at lower Power Levels.


[[File:Insurrectionprime1.jpg|thumb|right|300px|Insurrection Prime preparing to fight.]]
[[File:Insurrectionprime1.jpg|thumb|300px|Insurrection Prime preparing to fight.]]


When any of these attacks were being used, an orange-red tank would appear somewhere on its back. Breaking this staggered the Insurrection Prime, cancelling the attack and giving the fireteam more time to reach the damage phase.
When any of these attacks were being used, an orange-red tank would appear somewhere on its back. Breaking this staggered the Insurrection Prime, cancelling the attack and giving the fireteam more time to reach the damage phase.