Hobgoblin: Difference between revisions

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|abilities= Teleportation <br> Burning Shield <br> Berserk Mode <br> [[Void]] Melee
|abilities= Teleportation <br> Burning Shield <br> Berserk Mode <br> [[Void]] Melee
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The '''Hobgoblin''' is a lean and tough [[Vex]] unit specialized for sniping.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex#Hobgoblin|Hobgoblin]]''</ref>  
The '''Hobgoblin''' is a [[Vex]] unit specialized for sniping.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex#Hobgoblin|Hobgoblin]]''</ref>  


==Overview==
==Overview==
Hobgoblins are hardened Vex units fitted with improved optics and acute sensors in their horns.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex#Hobgoblin|Hobgoblin]]''</ref> They have distinctive tails <ref>'''Game Informer January 2014''', ''page 55''</ref> and are often armed with weapons called [[Line Rifle]]s, terminals which theoretically draw energy from the accretion disks of galactic singularities.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex_Arsenal#Line_Rifle|Line Rifle]]''</ref> Nessus-born Hobgoblins maintain an orange glow that signifies a charged shield.
Hobgoblins are hardened Vex units fitted with improved optics and acute sensors in their horns.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex#Hobgoblin|Hobgoblin]]''</ref> They have distinctive tails <ref>'''Game Informer January 2014''', ''page 55''</ref> and are often armed with weapons called [[Line Rifle]]s, terminals which theoretically draw energy from the accretion disks of galactic singularities.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex_Arsenal#Line_Rifle|Line Rifle]]''</ref> Nessus-born Hobgoblins maintain an orange glow that signifies a charged shield. [[Nessus]]-based Hobgoblins sport two tails.


==Gameplay==
==Gameplay==
When attacked, Hobgoblins often seal themselves in stasis within an impenetrable shield that renders them completely immune to all forms of damage. Guardians who step into this shield are inflicted with the "Burning" debuff until they withdraw. Occasionally, Hobgoblins make use of [[Slap Grenade]]s to force players out of cover and push them back.<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard''</ref> These slap grenades do void damage, and the hobgoblin's line rifles do solar damage.
When attacked, Hobgoblins often seal themselves in stasis within an impenetrable shield that renders them completely immune to all forms of damage. Guardians who step into this shield are inflicted with the "Burning" debuff until they withdraw. Occasionally, Hobgoblins make use of [[Slap Grenade]]s to force players out of cover and push them back.<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard''</ref> These slap grenades do void damage, and the hobgoblin's line rifles do solar damage. In [[Destiny 2]], they largely remain the same, save for sporting two tails, and a glow that signifies that their shields are charged.


==Variations==
==Variations==