Heist Battlegrounds: Difference between revisions

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[[File:HeistBattlegrounds.jpg|thumb|300px|Heist Battlegrounds]]
[[File:HeistBattlegrounds.jpg|thumb|300px|Heist Battlegrounds]]


'''Heist Battlegrounds''' are three-player match-made [[Battlegrounds (activity format)|battleground]] activities that were released with ''[[Season of the Seraph]]''. They follow [[The Guardian]], [[Osiris]], [[Mara Sov]], [[Anastasia Bray|Ana Bray]], [[Elisabeth Bray]], and [[Clovis Bray I|Clovis Bray]] recovering pieces of [[Rasputin]]'s Subminds from behind enemy lines in order to bring the Warmind back into the fight against [[The Witness]] and [[Xivu Arath, God of War|Xivu Arath]]. The playlist can be found at the [[H.E.L.M.]]<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]]''</ref>
'''Heist Battlegrounds''' are three-player match-made [[Battlegrounds (activity format)|battleground]] activities that were released with ''[[Season of the Seraph]]''. They follow [[The Guardian]], [[Osiris]], [[Mara Sov]], [[Anastasia Bray|Ana Bray]], [[Elisabeth Bray]], and [[Clovis Bray I|Clovis Bray]] recovering pieces of [[Rasputin]]'s Subminds from behind enemy lines in order to bring the Warmind back into the fight against [[The Witness]] and [[Xivu Arath, God of War|Xivu Arath]]. The playlist could be found at the [[H.E.L.M.]].<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]]''</ref> With the release of ''[[Lightfall]]'', Heist Battlegrounds were added to the Vanguard Ops playlist.


==Background==
==Background==
During [[Season of Arrivals]], the first of [[The Witness]]'s [[Pyramid]] ships arrived in the Sol System and knocked out the [[Warmind]], Rasputin. With the impending invasion of [[Mars]], Ana Bray collects as much of Rasputin's data and constructs an [[Exo]]-like body to house it before fleeing the planet. Mars then disappears until the events of [[The Witch Queen]] where it plays host to [[The Enclave]]. With the reemergence of Mars, Ana Bray installs the Exo frame into the H.E.L.M. and attempts to fix Rasputin herself but fails. She realizes that she does not have enough experience to repair the Warmind and turns to the AI version of Clovis Bray on [[Europa]] for assistance. She sends the Guardian to punch a way through and finds the [[Vex]], [[Hive]], and the [[Fallen]] of the [[House of Salvation]] attacking the AI in an attempt to steal and use him for their own gain. With the invaders driven away, Ana takes Clovis to the H.E.L.M., installs him into the Exo frame, and comes up with a plan to repair Rasputin by reconnecting him to his Subminds.
During [[Season of Arrivals]], the first of [[The Witness]]'s [[Pyramid]] ships arrived in the Sol System and knocked out the [[Warmind]], Rasputin. With the impending invasion of [[Mars]], Ana Bray collects as much of Rasputin's data and constructs an [[Exo]]-like body to house it before fleeing the planet. Mars then disappears until the events of ''[[The Witch Queen]]'' where it plays host to [[The Enclave]]. With the reemergence of Mars, Ana Bray installs the Exo frame into the H.E.L.M. and attempts to fix Rasputin herself but fails. She realizes that she does not have enough experience to repair the Warmind and turns to the AI version of Clovis Bray on [[Europa]] for assistance. She sends the Guardian to punch a way through and finds the [[Vex]], [[Hive]], and the [[Fallen]] of the [[House of Salvation]] attacking the AI in an attempt to steal and use him for their own gain. With the invaders driven away, Ana takes Clovis to the H.E.L.M., installs him into the Exo frame, and comes up with a plan to repair Rasputin by reconnecting him to his Subminds.


==Structure==
==Structure==
{{Expand-section}}
All of the '''Heist Battlegrounds''' share a similar structure to each other. Players must fight their way through enemy combatants in order to access the bunker below. Once at the bunker, players must pick up PDT Refraction Cores and use them to destroy the Hive seals that block entrance. Once the seals have been broken, players will find themselves facing off against the Heist Commander. These Heist Commanders will pull up a shield when their health falls to 50% and so players will have to kill certain enemies to fetch Arc Charges and deposit them into a central terminal. When 5 of these charges are deposited, the bunker will activate one of its lasers and destroy the shield, allowing players to defeat the boss.  
All of the '''Heist Battlegrounds''' share a similar structure to each other. Players must fight their way through enemy combatants in order to access the bunker below. Once at the bunker, players must pick up PDT Refraction Cores and use them to destroy the Hive seals that block entrance. Once the seals have been broken, players will find themselves facing off against the Heist Commander. These Heist Commanders will pull up a shield when their health falls to 50% and so players will have to kill certain enemies to fetch Arc Charges and deposit them into a central terminal. When 5 of these charges are deposited, the bunker will activate one of its lasers and destroy the shield, allowing players to defeat the boss.  


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*[[Fire and Forget]] - [[Stasis]] Aggressive Frame [[Linear Fusion Rifle]]
*[[Fire and Forget]] - [[Stasis]] Aggressive Frame [[Linear Fusion Rifle]]
*[[Disparity]] - Stasis Aggressive Frame [[Pulse Rifle]]
*[[Disparity]] - Stasis Aggressive Frame [[Pulse Rifle]]
*[[Judgement of Kelgorath]] - [[Solar]] [[Glaive]]
*[[Judgement of Kelgorath]] - [[Solar]] Aggressive Frame [[Glaive]]
*[[Path of Least Resistance]] - [[Arc]] [[Trace Rifle]]
*[[Path of Least Resistance]] - [[Arc]] Adaptive Frame [[Trace Rifle]]
*[[Tripwire Canary]] - Arc Lightweight Frame [[Bow]]
*[[Tripwire Canary]] - Arc Lightweight Frame [[Bow]]
*[[Retrofit Escapade]] - [[Void]] Rapid-fire Frame [[Machine Gun]]
*[[Retrofit Escapade]] - [[Void]] Rapid-fire Frame [[Machine Gun]]
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