Forum:SunDown: Difference between revisions

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{{Quote|Told you once, told you twice, TOLD YOU 3 TIMES to back down. Yet no, your “Too Good” for me, huh?|[[Forum:Calark, The Collecter|Calark]]}}
{{Quote|Told you once, told you twice, TOLD YOU 3 TIMES to back down. Yet no, your “Too Good” for me, huh?|[[Forum:Calark, The Collecter|Calark]]}}
Sundown is a raid taking place at Remnant 9 in the [[Cosmodrome]]
Sundown is a [[Dungeon]] taking place at Remnant 9 in the [[Cosmodrome]]
==Enemies==
==Enemies==
===Bosses===
===Bosses and Mini Bosses===
[[Forum:Calark, The Collecter]] <br> [[Forum:Talos]] <br> [[Forum:Captain Galik]] <br> [[Escaro, Might of Calark]] <br> [[Queris, Labyrinth Keeper]] TBA
[[Forum:Calark, The Collecter]] <br> [[Forum:Talos]] <br> [[Forum:Captain Galik]] <br> [[Escaro, Might of Calark]] <br> [[Queris, Labyrinth Keeper]] TBA
===Unique Enemies===
===Unique Enemies===
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After the Broken Bridge encounter, you will head out a gate to a beach area. There will be several [[Fallen]] patrols on the beach. Eventually, you will encounter a bunker entrance guarded by an ogre and a few knights fighting two captains and 8 Dregs. Kill them and enter the bunker.
After the Broken Bridge encounter, you will head out a gate to a beach area. There will be several [[Fallen]] patrols on the beach. Eventually, you will encounter a bunker entrance guarded by an ogre and a few knights fighting two captains and 8 Dregs. Kill them and enter the bunker.
===Remnant 9 Transit===
===Remnant 9 Transit===
After entering you will come across an area similar to Airlock 6 in the [[Warden of Nothing]] strike. However, instead of pikes you get [[interceptor]]s. After heading through a few trains you will come across a breach area and the ai trains will stop coming. Inside, the remnants of the [[Fallen]] security squad there are fighting off against hive, a knight named [[Aramak]] will be overseeing and not fight unless provoked. However, if you attempt to leave the room, a fallen will shoot him so he will lockdown the area and engage. He fights like a normal knight.
After entering you will come across an area similar to Airlock 6 in the [[Warden of Nothing]] strike. However, instead of pikes you get [[interceptor]]s. After heading through a few trains you will come across a breach area and the ai trains will stop coming. Inside, the remnants of the [[Fallen]] security squad there are fighting off against hive, a knight named [[Forum:Aramak|Aramak]] will be overseeing and not fight unless provoked. However, if you attempt to leave the room, a fallen will shoot him so he will lockdown the area and engage. He fights like a normal knight.
 
===Remnant 9 Command===
===Remnant 9 Command===
After reaching Remnant 9 command you will be overlooking a huge boss room. However, in the command room, a fallen Captain named [[Forum:Faliks, Dusk Archon]] will be seen operating the machines with a small crew. After they are defeated there is more…TBC.
After reaching Remnant 9 command you will be overlooking a huge boss room. However, in the command room, a fallen Captain named [[Forum:Faliks, Dusk Archon]] will be seen operating the machines with a small crew. After they are defeated there is more…TBC.
===Final Boss===
===Final Boss===
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