Forum:Bloodthirst Thrall: Difference between revisions

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|weight=
|weight=
|weapon(s)= [[Arc]] Claws
|weapon(s)= [[Arc]] Claws
|abilities= Initial Immunity <br> Rapid Movement <br> Lunge Attack <br> {{Fanfic Icon|Bloodthirst}} Bloodthirst Heal <br> {{Fanfic Icon|Bloodthirst}} Bloodthirst Charge <br> {{Fanfic Icon|Bloodthirst}} Bloodthirst Stagger
|abilities= Initial Immunity <br> Rapid Movement <br> Lunge Attack <br> Bloodthirst Heal <br> Bloodthirst Charge <br> Bloodthirst Stagger
}}
}}
'''Bloodthirst Thralls''' are powerful and imposing [[Hive]] [[Thrall]] empowered by the [[Darkness]] and are unleashed as unstoppable, bloodthirsty siege engines.
'''Bloodthirst Thralls''' are powerful and imposing [[Hive]] [[Thrall]] empowered by the [[Darkness]] and are unleashed as unstoppable, bloodthirsty siege engines.
==Gameplay==
==Gameplay==
Unlike standard Thralls who run into battle with reckless abandon, these towering Champions choose, instead, to circle their opponents (though they will attempt to slash their opponents to recover health if they are weakened), patiently awaiting the perfect time to run them down. When they ultimately decide to charge, the Thrall will let out a series of guttural cries, slam their claws into the ground and charge to strike their opponents with a fatal swipe of their claws. The only way to defeat these baleful behemoths is to evade their charge and allow them to collide with a wall, causing them to stagger and become susceptible to damage.
Unlike standard Thralls who run into battle with reckless abandon, these towering Champions choose, instead, to circle their opponents (though they will attempt to slash their opponents to recover health if they are weakened), patiently awaiting the perfect time to run them down. When they ultimately decide to charge, the Thrall will let out a series of guttural cries, slam their claws into the ground and charge to strike their opponents with a fatal swipe of their claws. The only way to defeat these baleful behemoths is to evade their charge and allow them to collide with a wall, causing them to stagger and become susceptible to damage.