Elite: Difference between revisions

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==Overview==
==Overview==
The first striking feature of an Elite is their orange health bar, larger than that of an equivalent [[Minor]] and segmented in three parts. They are usually distinct from the rest of their fellows by various their looks, and ofter carry more powerful weapons, moves faster and dodge more frequently. Common Elites are identified by adjectives preceeding their unit names, usually the same one across a race, but they can also be given different names when they serve roles related to activity mechanics (such as the [[Eye of Riven|Eyes of Riven]] or the [[Knight Echo]]es).
The first striking feature of an Elite is their orange health bar, larger than that of an equivalent [[Minor]] and segmented in three parts. They are usually distinct from the rest of their fellows by variations in their looks, and ofter carry more powerful weapons, moves faster and dodge more frequently. Common Elites are identified by adjectives preceeding their unit names, usually the same one across a race, but they can also be given different names when they serve roles related to activity mechanics (such as the [[Eye of Riven|Eyes of Riven]] or the [[Knight Echo]]es).


==Common Variants==
==Common Variants==
===[[Fallen]]===
===[[Fallen]]===
Fallen Elite are commonly referred to as Resilient, though Servitors are referred to as Unyielding. In the [[House of Dusk]], eliksni are identified by their silver armors and purple cloths, while in the [[House of Salvation]] they wear blue armor with white capes. Elite Shanks and Servitors do not have particular changes in looks.
Fallen Elite are commonly referred to as Resilient, though Servitors are referred to as Unyielding. In the [[House of Dusk]], eliksni are identified by their silver armors and purple cloths, while in the [[House of Salvation]] they wear blue armor with white capes. Elite Shanks and Servitors do not have changes in looks.


*[[Resilient Dreg]]
*[[Resilient Dreg]]
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