Echo of Oryx: Difference between revisions

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|ability= Darkness Blast <br> Grasp of the King <br> High Durability <br> Summon [[Taken]] <br> Summon [[Taken Blight]]s <br> Will of Oryx <br> King's Decree <br> Teleportation <br> Rapid Flight <br> Prime Cabal Flame Jets <br> Release Poison Gas <br> Summon Taken Mines
|ability= Darkness Blast <br> Grasp of the King <br> High Durability <br> Summon [[Taken]] <br> Summon [[Taken Blight]]s <br> Will of Oryx <br> King's Decree <br> Teleportation <br> Rapid Flight <br> Prime Cabal Flame Jets <br> Release Poison Gas <br> Summon Taken Mines
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{{quote|Of Oryx, that admirable monarch, I have only a little to say. Why? Because He is all in the action, fellow traveler, His philosophy is all on display. He has twinned himself so closely to the power He admires. He has become many-placed, many-formed, sending out emissaries of himself to ask after the truth.[...]The echoes of Oryx go forth to ask a question: are you the truth? And that means — well. You see, I’m sure.|[[Toland|Toland, the Shattered]]}}
An '''Echo of Oryx''' is a shadowy projection of [[Oryx, the Taken King]] created by the power of the [[Darkness]]. Using an Echo allows Oryx to enact his will remotely from the confines of his [[Dreadnaught]]; Oryx can summon and command [[Taken]] troops via the Echo and wield some of his other powers. Once the Echo is vanquished, however, Oryx's power in an area fades and any Taken he summoned are recalled. The Echo is encountered multiple times in the main story; to liberate [[Earth]], [[Venus]] and [[Mars]] from the Taken Blights, the player must defeat the Echo on each world. A more powerful variant of the Echo of Oryx known as the '''Shade of Oryx''' is encountered in the [[King's Fall]] [[Raid]].
An '''Echo of Oryx''' is a shadowy projection of [[Oryx, the Taken King]] created by the power of the [[Darkness]]. Using an Echo allows Oryx to enact his will remotely from the confines of his [[Dreadnaught]]; Oryx can summon and command [[Taken]] troops via the Echo and wield some of his other powers. Once the Echo is vanquished, however, Oryx's power in an area fades and any Taken he summoned are recalled. The Echo is encountered multiple times in the main story; to liberate [[Earth]], [[Venus]] and [[Mars]] from the Taken Blights, the player must defeat the Echo on each world. A more powerful variant of the Echo of Oryx known as the '''Shade of Oryx''' is encountered in the [[King's Fall]] [[Raid]].


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