Dreadnaught: Difference between revisions

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==Design==
==Design==
The Dreadnaught's rectangular hexahedron hull is carved out of a segment from the corpse of the [[Worm]] god [[Akka, the Worm of Secrets|Akka]],<ref name="XLI">'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Books_of_Sorrow#XLI:_Dreadnaught|XLI: Dreadnaught]]''</ref> whom Oryx had previously slain in order to learn the power to [[Take]].<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Books_of_Sorrow#XXVIII:_King_of_Shapes|XXVIII: King of Shapes]]''</ref> Oryx turned the High War "inside out" by tying it into the structure of the Dreadnaught.<ref name="XLI"/> In effect, his Ascendant Realm has become the Dreadnaught and vice versa, becoming physically mobile and thus more difficult to attack.<ref name="XLI"/>
The Dreadnaught's hull is carved out of a segment from the corpse of the [[Worm]] god [[Akka, the Worm of Secrets|Akka]],<ref name="XLI">'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Books_of_Sorrow#XLI:_Dreadnaught|XLI: Dreadnaught]]''</ref> whom Oryx had previously slain in order to learn the power to [[Take]].<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Books_of_Sorrow#XXVIII:_King_of_Shapes|XXVIII: King of Shapes]]''</ref> Oryx turned the High War "inside out" by tying it into the structure of the Dreadnaught.<ref name="XLI"/> In effect, his Ascendant Realm has become the Dreadnaught and vice versa, becoming physically mobile and thus more difficult to attack.<ref name="XLI"/>


One of the Dreadnaught's most notable features is a massive parabolic dish built into its side nearest the bow, which is the emitter for a paracausal superweapon capable of decimating fleets<ref name="XL"/> and even destroying a portion of Saturn's rings.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[The Coming War]]''</ref> As the weapon charges, energy travels laterally along the Dreadnaught's hull from each end until it reaches the dish, where it is collected and released in a devastating spherical pulse that expands outward from the ship, destroying or severely damaging anything in its path.<ref>[https://www.youtube.com/watch?feature=player_detailpage&v=jnTYt_lu4CE '''YouTube''': ''Official Destiny: The Taken King We Are Guardians Trailer'']</ref> Designed by [[Ir Halak]] and [[Ir Anûk]], the weapon draws on Oryx's power to briefly evert the Ascendant Realm within the Dreadnaught out into the physical realm. This is essentially the same principle as an [[Oversoul]] death impulse.  
Its design is a consistent rectangular hexahedron along its length, while the ends taper inward toward the center. Four main spines protrude from the bow while the end has one engine. Numerous lesser spines protrude outward both bow and aft. One of the Dreadnaught's most notable features is a massive parabolic dish built into its side nearest the bow, which is the emitter for a paracausal superweapon capable of decimating fleets<ref name="XL"/> and even destroying a portion of Saturn's rings.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[The Coming War]]''</ref> As the weapon charges, energy travels laterally along the Dreadnaught's hull from each end until it reaches the dish, where it is collected and released in a devastating spherical pulse that expands outward from the ship, destroying or severely damaging anything in its path.<ref>[https://www.youtube.com/watch?feature=player_detailpage&v=jnTYt_lu4CE '''YouTube''': ''Official Destiny: The Taken King We Are Guardians Trailer'']</ref> Designed by [[Ir Halak]] and [[Ir Anûk]], the weapon draws on Oryx's power to briefly evert the Ascendant Realm within the Dreadnaught out into the physical realm. This is essentially the same principle as an [[Oversoul]] death impulse.  


Apart from this weapon, the Dreadnaught was also capable of remotely generating "eversive breach events," creating interdimensional rifts either to Take nearby organisms or to attack a given area with a short-lived stream of energy.<ref name="Dreadnaught">'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Hive_Arsenal#Dreadnaught|Dreadnaught]]''</ref> The Dreadnaught was capable of maneuvering in a manner impossible for conventional spacecraft because of its paracausal origins. Furthermore, it continuously emitted exotic radiation in the form of sterile neutrinos, phaetons, mass growl, gravity waves, and axions, with significant spikes in this radiation being correlated with the breach events taking place across the solar system at the onset of the [[Taken War]].<ref name="Dreadnaught"/>
Apart from this weapon, the Dreadnaught was also capable of remotely generating "eversive breach events," creating interdimensional rifts either to Take nearby organisms or to attack a given area with a short-lived stream of energy.<ref name="Dreadnaught">'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Hive_Arsenal#Dreadnaught|Dreadnaught]]''</ref> The Dreadnaught was capable of maneuvering in a manner impossible for conventional spacecraft because of its paracausal origins. Furthermore, it continuously emitted exotic radiation in the form of sterile neutrinos, phaetons, mass growl, gravity waves, and axions, with significant spikes in this radiation being correlated with the breach events taking place across the solar system at the onset of the [[Taken War]].<ref name="Dreadnaught"/>