Dares of Eternity: Difference between revisions

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'''Fallen''': A gigantic Brig will spawn at the far end of the room. This Brig functions the same as any other Brig, only with increased size and lethality. Pile damage on until its weak point is exposed on its face, and finish it off.
'''Fallen''': A gigantic Brig will spawn at the far end of the room. This Brig functions the same as any other Brig, only with increased size and lethality. Pile damage on until its weak point is exposed on its face, and finish it off.


'''Hive''': A large shielded Knight will spawn at the far end of the room. Wellkeeper Knights will spawn nearby, and the same as before, provide a pool of Hive energy that grant Ruinous Resonance upon touch. Use this buff to remove the shield from the large Knight, and kill it to progress.
'''Hive''': A large shielded Ogre will spawn at the far end of the room. Wellkeeper Knights will spawn nearby, and the same as before, provide a pool of Hive energy that grant Ruinous Resonance upon touch. Use this buff to remove the shield from the large Knight, and kill it to progress.


'''Taken''': A large shielded [[Taken Knight]] will spawn at the far end of the room. [[Xûr's Blightmonger|Blightmonger]] Taken Minotaurs enemies will begin spawning, which upon death will drop orbs. Throwing these orbs at the Taken Knight will strip its shield, exposing it to regular damage. Defeat the Knight to advance.
'''Taken''': A large shielded [[Taken Knight]] will spawn at the far end of the room. [[Xûr's Blightmonger|Blightmonger]] Taken Minotaurs enemies will begin spawning, which upon death will drop orbs. Throwing these orbs at the Taken Knight will strip its shield, exposing it to regular damage. Defeat the Knight to advance.