Crota, Son of Oryx: Difference between revisions

→‎Gameplay: added D2 gameplay, reordered some phrases
(→‎Gameplay: added D2 gameplay, reordered some phrases)
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==Gameplay==
==Gameplay==
Crota is only mentioned in the base game and is never fought, but players are tasked with finding and destroying the [[Sword of Crota]].  
Crota is only mentioned in the base game and is never fought, but players are tasked with finding and destroying the [[The Sword of Crota|Sword of Crota]] .  


===The Wakening===
===The Wakening===
The players are tasked with destroying a crystal housing Crota's soul in [[The Wakening]], before the [[Waker of Crota|Wakers of Crota]] can revive his corporeal form. It fires powerful blasts at the player and is protected by many Hive, including four [[Waker of Crota|Wakers of Crota]].  
The players are tasked with destroying a crystal housing the [[Soul of Crota]] in [[The Wakening]], before the [[Waker of Crota|Wakers of Crota]] can revive his corporeal form. It fires powerful blasts at the player and is protected by many Hive, including four Wakers of Crota.  


===Crota's End===
===Crota's End===
Crota himself appears as the final boss of the [[Crota's End]] [[Raid]]. He will spawn after all players stand near his summoning crystal. Once he enters the arena, all [[Guardian]]s will be inflicted with a debuff called Presence of Crota, which disables the regeneration of both health and shield alike. To counteract this, one can pick up the [[Chalice of Light]] that spawns in the middle of the room; it can be picked up by anyone that needs to regenerate. Crota will not be vulnerable to attack at the moment, as he will be protected by a resistant shield. This allows Crota to pelt Guardians with Darkness Blasts from afar, similar to [[Wizard]]s. Meanwhile, a [[Swordbearer]] will show up at the bottom level. It must be killed to pick up its [[Ascendant Sword]], which is the only way to damage Crota. To make him vulnerable to attack, all other players must focus all their available firepower on Crota's shield to disable it. The player carrying the sword must rush in quickly, as the shield can regenerate in less than a second. Nothing else will be able to damage him at this time. Once his shield goes back up, everyone else should be ready to shoot it down again so that the sword carrier can get in as much damage as possible. It will take multiple sword runs to bring Crota down. After Crota recovers, he will summon his [[Oversoul]]. If not shot down, it will instantly kill the entire team.
===Destiny===
Crota himself appears as the final boss of the [[Crota's End]] [[Raid]]. He will spawn after all players stand near his summoning crystal. Crota is a massive Knight with a proportionally gigantic Cleaver, which will deal devastating damage to any player he strikes. In addition, he can also fire Darkness Blasts, like a [[Wizard]], from his hand, giving him a powerful ranged attack as well. Crota will not be vulnerable to attack at the moment, as he will be protected by a resistant shield. Once he enters the arena, all [[Guardian]]s will be inflicted with a debuff called Presence of Crota, which disables the regeneration of both health and shield alike. To counteract this, one can pick up the [[Chalice of Light]] that spawns in the middle of the room; it can be picked up by anyone that needs to regenerate.Meanwhile, a [[Swordbearer]] will show up at the bottom level. It must be killed to pick up its [[Cleaver#Ascendant Sword|Ascendant Sword]], which is the only way to damage Crota.


===Challenge Mode===
To make Crota vulnerable to attack, all other players must focus all their available firepower on his shield to disable it. The player carrying the sword must rush in quickly, as the shield can regenerate in less than a second. Nothing else will be able to damage him at this time. Once his shield goes back up, everyone else should be ready to shoot it down again so that the sword carrier can get in as much damage as possible. It will take multiple sword runs to bring Crota down. After Crota recovers, he will summon his [[Oversoul]]. If not shot down, it will instantly kill the entire team.
 
;Challenge Mode
[[Age of Triumph]] added a Challenge Mode for Crota. To complete it, nobody can hold the sword more than once. Even if a player drops it, if they pick it up again, the challenge will fail.
[[Age of Triumph]] added a Challenge Mode for Crota. To complete it, nobody can hold the sword more than once. Even if a player drops it, if they pick it up again, the challenge will fail.
===Destiny 2===
Crota's battle in the reprised Crota's End is similar to his original version, incorporating the changed mechanics of the Raid. Crota fires Darkness Blasts at an increased rate compared to his other appearances in the game, and his Sword deals [[Arc]] damage, though still immensely high. As before, players can only pick up Swords if they are Enlightened. The Presence of Crota debuff does not stop regeneration, but makes it so the Chalice of Light can only be claimed if both players stand in one of the pools of Light around the arena.
To make Crota vulnerable, players have to hit him with their Cleavers until his shield is downed. He will then stagger briefly, become vulnerable to normal damage, and then start fighting back again. It is likely that Crota will destroy [[Well of Radiance|Wells]] and [[Ward of Dawn|Wards]] placed by the fireteam, so higher caution is advised. When the damage phase starts, the Oversoul will start growing, with an on-screen countdown. It must be shot to stop it from wiping the team, but it will only take damage from a player that is Enlightened. Once Crota reaches the last fifth of his health, he will become briefly immune before engaging in a last stand. Players now must kill him quickly, still contending with the Oversoul. Depleting Crota's health will conclude the battle and Raid.


===Dares of Eternity===
===Dares of Eternity===
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