Chioma Esi: Difference between revisions

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With the Warmind's aid, Esi and her team were able to rescue all two-hundred twenty-seven of their simulated copies. The copies were saved into an interface, where they all agreed to be released into the Vex information network to explore it and attempt to aid the research team in understanding the Vex. With the Warmind's assistance, Esi and the others linked their minds to biomechanical proxies protected by firewalls so that they could safely take their simulated selves to the Vex Citadel and release them without endangering themselves. As their proxies walked through the Vex ruins, Duane-McNiadh wondered where the Vex and their ruins had come from, and Esi suggested that they may have always been there, waiting for a period of geological quiescence that would allow them to grow. Shim disagreed, believing they came from another timeline, as the ruins were far too old to have just emerged. Maya wondered what they could do with the power of the Vex Citadel once they understood it, and Esi noted that they may soon find out. The two then pondered if all their simulated copies would remain together as they explored the Vex network, or if some would drift apart and end their relationship, or perhaps die and leave the other alone. The group then reached the aperture they would use to send their copies into the network and began setting up their equipment, and as they did, Duane-McNiadh wondered if they could use the power of the Vex to change the past. Esi doubted it, suggesting that any effort to change the past would just create a loop that would cause those events to happen exactly as before. They then released their copies into the network and bid them farewell on their journey.<ref>'''Bungie (2014/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]], Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Ghost_Fragment:_Vex_4|Vex 4]]''</ref>
With the Warmind's aid, Esi and her team were able to rescue all two-hundred twenty-seven of their simulated copies. The copies were saved into an interface, where they all agreed to be released into the Vex information network to explore it and attempt to aid the research team in understanding the Vex. With the Warmind's assistance, Esi and the others linked their minds to biomechanical proxies protected by firewalls so that they could safely take their simulated selves to the Vex Citadel and release them without endangering themselves. As their proxies walked through the Vex ruins, Duane-McNiadh wondered where the Vex and their ruins had come from, and Esi suggested that they may have always been there, waiting for a period of geological quiescence that would allow them to grow. Shim disagreed, believing they came from another timeline, as the ruins were far too old to have just emerged. Maya wondered what they could do with the power of the Vex Citadel once they understood it, and Esi noted that they may soon find out. The two then pondered if all their simulated copies would remain together as they explored the Vex network, or if some would drift apart and end their relationship, or perhaps die and leave the other alone. The group then reached the aperture they would use to send their copies into the network and began setting up their equipment, and as they did, Duane-McNiadh wondered if they could use the power of the Vex to change the past. Esi doubted it, suggesting that any effort to change the past would just create a loop that would cause those events to happen exactly as before. They then released their copies into the network and bid them farewell on their journey.<ref>'''Bungie (2014/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]], Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Ghost_Fragment:_Vex_4|Vex 4]]''</ref>


Despite their close call with the Vex mind, Esi and her team continued to study the Vex. One day she discovered that Maya had integrated [[radiolarian fluid]] into a [[The Sundaresh Experiment 13-R|ship]] she was working on as a coolant. Esi was concerned, but Maya noted that it would go to waste otherwise, and that they needed to understand everything about the Vex if they hoped to survive the creatures if they ever physically manifested. Despite her concerns, Esi gave her approval, noting that Maya's ideas were the ones that had saved them from the Vex simulation, and the two then celebrated Maya's work.<ref>'''Bungie (2017/5/12)''', ''[[Destiny 2]]: [[Curse of Osiris]], Playstation 4, Activision Blizzard, [[The Sundaresh Experiment 13-R]]''</ref>
Despite their close call with the Vex mind, Esi and her team continued to study the Vex. One day she discovered that Maya had integrated [[Radiolaria|radiolarian fluid]] into a [[The Sundaresh Experiment 13-R|ship]] she was working on as a coolant. Esi was concerned, but Maya noted that it would go to waste otherwise, and that they needed to understand everything about the Vex if they hoped to survive the creatures if they ever physically manifested. Despite her concerns, Esi gave her approval, noting that Maya's ideas were the ones that had saved them from the Vex simulation, and the two then celebrated Maya's work.<ref>'''Bungie (2017/5/12)''', ''[[Destiny 2]]: [[Curse of Osiris]], Playstation 4, Activision Blizzard, [[The Sundaresh Experiment 13-R]]''</ref>


===Working on Hyperion===
===Working on Hyperion===
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