Blind Well: Difference between revisions

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[[File:Blind Well.jpg|thumb|right|300px|An overlook of the Blind Well itself.]]
[[File:Blind Well.jpg|thumb|right|300px|An overlook of the Blind Well itself.]]


The '''Blind Well''' is a [[Guardian]]-initiated activity that can be triggered as a [[Public Event]] in the [[Dreaming City]] similar to [[Escalation Protocol]] and [[Court of Oryx]], where a team of [[Guardians]] defends an ancient [[Awoken]] portal against tiers of [[Scorn]], [[Taken]], and [[Hive]]. There are four tiers of increasing difficulty and teams engage a final boss at the end of their chosen tier, ending the event. An optional, fourth heroic tier can be triggered at the end of the third tier.
The '''Blind Well''' is a [[Guardian]]-initiated activity that can be triggered as a [[Public Event]] in the [[Dreaming City]] similar to [[Escalation Protocol]] and [[Court of Oryx]], where a team of [[Guardian]]s defends an ancient [[Awoken]] portal against tiers of [[Scorn]], [[Taken]], and [[Hive]]. There are four tiers of increasing difficulty and teams engage a final boss at the end of their chosen tier, ending the event. An optional, fourth heroic tier can be triggered at the end of the third tier.


The physical Blind Well is a dimensional rift generator that is charged by vast quantities of Paracausal forces, such as the [[Light]]. After 2 weeks of charging, the Blind Well will generate a rift to [[Mara Sov]]'s throne world, [[Eleusinia]].
The physical Blind Well is a dimensional rift generator that is charged by vast quantities of Paracausal forces, such as the [[Light]]. After 2 weeks of charging, the Blind Well will generate a rift to [[Mara Sov]]'s throne world, [[Eleusinia]].