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(the ones with anaphex have slug rifles) |
(Fixing the last bit to be more in line with other Developer Oversight comments.) Tag: Mobile edit |
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|class= [[Psion]] | |class= [[Psion]] | ||
|mission= [[Nightmare Containment]] | |mission= [[Nightmare Containment]] | ||
|weapon= [[Cabal Headhunter]] <br> [[Slug Rifle]] | |weapon= {{Icon|Solar}} [[Cabal Headhunter]] <br> {{Icon|Solar}} [[Slug Rifle]] | ||
|ability= High Durability <br> Rapid Movement <br> Protect [[Egregore Atavist]] <br> Limited Flight <br> Strafe Thrusters <br> | |ability= High Durability <br> Rapid Movement <br> Protect [[Egregore Atavist]] <br> Limited Flight <br> Strafe Thrusters <br> {{Icon|Void}} Psychic Melee <br> {{Icon|Void}} Nova Rupture | ||
}} | }} | ||
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==Gameplay== | ==Gameplay== | ||
Atavist Illusions appear as part of [[Nightmare Containment]]. During the first two tiers, they will appear in the second phase, two in tier one and four in tier two. If the tier three boss is the [[Nightmare of Anaphex, Sworn to Otzot]], three will appear every third of its health. They will roam the area, slipping behind their [[Loyalist]] reinforcements, and sniping at the players with their rifles. Once one is killed, the [[Egregore Atavist]] projecting it will appear, and be vulnerable. | Atavist Illusions appear as part of [[Nightmare Containment]]. During the first two tiers, they will appear in the second phase, two in tier one and four in tier two. If the tier three boss is the [[Nightmare of Anaphex, Sworn to Otzot]], three will appear every third of its health. They will roam the area, slipping behind their [[Loyalist]] reinforcements, and sniping at the players with their rifles. Once one is killed, the [[Egregore Atavist]] projecting it will appear, and be vulnerable. | ||
==Trivia== | |||
*In ''[[Season of the Deep]]'', [[Elite]] [[Tracer Shank]]s and [[Heavy Shank]]s named "Atavist Illusion" appeared during certain [[Deep Dive]]s. It is likely a developer oversight. | |||
==List of Appearances== | ==List of Appearances== |