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(Added Weapons category, updated infobox and corrected appearances formatting.) |
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|magazine=41 | |magazine=41 | ||
|feed= | |feed= | ||
|ammo= | |ammo=Primary ammo | ||
|mode= | |mode= | ||
|rate=600 RPM | |rate=600 RPM | ||
|damage= | |damage=[[Arc]] | ||
|range=44 | |range=44 | ||
|service= | |service= | ||
|affiliation=[[ | |affiliation=[[Eris Morn]], [[Guardian]]s | ||
}} | }} | ||
{{Quote|The Hive live by sword logic. Teach them another way.|[[Eris Morn]]}} | {{Quote|The Hive live by sword logic. Teach them another way.|[[Eris Morn]]}} | ||
'''Arc Logic''' is a [[Legendary]] [[Auto Rifle]] that can be acquired from the [[Lectern of Enchantment]] on the [[Moon]]. | '''Arc Logic''' is a [[Legendary]] [[Auto Rifle]] introduced in [[Shadowkeep]] that can be acquired from the [[Lectern of Enchantment]] on the [[Moon]]. It was originally sunset with the launch of [[Beyond Light]], but has since been reissued along with other weapons as of [[Season of the Splicer]]. | ||
==Perks== | ==Perks== | ||
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The weapon is eligible for randomized perks. | The weapon is eligible for randomized perks. | ||
*Magazine | *Barrel Slot | ||
**Smallbore: Dual strength barrel. | |||
***Increases range. | |||
***Increases stablity. | |||
**Corkscrew Rifling: Balanced barrel. | |||
***Slightly increases range and stability. | |||
***Slightly increases handling speed. | |||
**Fluted Barrel: Ultra-light barrel. | |||
***Greatly increases handling speed. | |||
***Slightly increases stability. | |||
**Arrowhead Brake: Lightly vented barrel. | |||
***Greatly controls recoil. | |||
***Increases handling speed. | |||
**Extended Barrel: Weighty barrel extension. | |||
***Increases range. | |||
***Decreases handling speed. | |||
***Moderately controls recoil. | |||
**Chambered Compensator: Stable barrel attachment. | |||
***Increases stability: | |||
***Moderately controls recoil. | |||
***Slightly decreases handling speed. | |||
**Full Bore: Barrel optimized for distance. | |||
***Greatly increases range. | |||
***Decreases stability. | |||
***Slightly decreases handling speed. | |||
**Hammer-Forged Rifling: Durable ranged barrel. | |||
***Increases Range. | |||
**Polygonal Rifling: Barrel optimized for recoil reduction. | |||
***Increases stability. | |||
*Magazine Slot | |||
**Appended Mag: This weapon's magazine is built for higher capacity. | **Appended Mag: This weapon's magazine is built for higher capacity. | ||
***Increases magazine size | |||
**Tactical Mag: This weapon has multiple tactical improvements. | **Tactical Mag: This weapon has multiple tactical improvements. | ||
***Slightly increases stability | |||
***Increases reload speed | |||
***Slightly increases magazine size | |||
**Extended Mag: This weapon has a greatly increased magazine size, but reloads much slower. | **Extended Mag: This weapon has a greatly increased magazine size, but reloads much slower. | ||
***Greatly increases magazine size | |||
***Greatly decreases reload speed | |||
**Accurized Rounds: This weapon can fire longer distances. | **Accurized Rounds: This weapon can fire longer distances. | ||
***Increases range | |||
**Steady Rounds: This magazine is optimized for recoil control. | |||
***Greatly increases stability. | |||
***Slightly decreases range. | |||
**Alloy Magazine: Fasters reloads when the magazine is empty. | |||
**Flared Magwell: Optimized for fast reloading. | |||
***Slightly increases stability. | |||
***Greatly increases reload speed. | |||
*1st Perk Slot | *1st Perk Slot | ||
** | **Tunnel Vision: Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration. | ||
** | **Heating Up: Final blows with this weapon increase accuracy and stability while improving vertical recoil. | ||
** | **Killing Wind: Final blows grant increased mobility, weapon range, and handling for a short duration. | ||
** | **Surplus: Increases handling, reload speed, and stability for each fully charged ability. | ||
**Feeding Frenzy: Each rapid kill with this weapon progressively increases reload speed for a short time. | |||
**Slideways: Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability. | |||
*2nd Perk Slot | *2nd Perk Slot | ||
** | **Adrenaline Junkie: Grenade final blows grant bonus damage and handling for a moderate duration. | ||
** | **Frenzy: Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat. | ||
** | **Wellspring: Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities. | ||
** | **Surrounded: This weapon gains bonus damage when three or more enemies are in close proximity. | ||
** | **Sympathetic Arsenal: Reloading after a final blow also reloads stowed weapons. | ||
**Elemental Capacitor: Increased stats based on the currently equipped subclass. | |||
***Solar increases your reload speed. | |||
***Arc increases handling. | |||
***Void increases stability. | |||
***Stasis moderately controls recoil and increases movement speed when aiming down sights. | |||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Shadowkeep]]'' {{1st}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Auto | [[Category:Auto Rifles]] | ||
[[Category:Legendary weapons]] | [[Category:Legendary weapons]] | ||
[[Category:Weapons]] |
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