Arc: Difference between revisions
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*'''Ionic Trace''' - A bolt of pure Arc energy that travels along the ground, seeking its creator. When picked up, Ionic Traces grant grenade, melee, and class ability energy. | *'''Ionic Trace''' - A bolt of pure Arc energy that travels along the ground, seeking its creator. When picked up, Ionic Traces grant grenade, melee, and class ability energy. | ||
*'''Blind''' - Combatants are disoriented and cannot fire their weapons. Enemy players' HUD is removed and their vision is obscured. When blinded, {{Icon|Unstoppable}} Unstoppable Champions are stunned | *'''Blind''' - Combatants are disoriented and cannot fire their weapons. Enemy players' HUD is removed and their vision is obscured. When blinded, {{Icon|Unstoppable}} Unstoppable Champions are stunned | ||
*'''Jolt''' - The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes {{Icon|Overload}} Overload Champions to be | *'''Jolt''' - The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes {{Icon|Overload}} Overload Champions to be stunned. | ||
====Grenades==== | ====Grenades==== | ||
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*'''Spark of Discharge''': Arc weapon final blows have a chance to create an '''Ionic Trace'''. -10 Strength. | *'''Spark of Discharge''': Arc weapon final blows have a chance to create an '''Ionic Trace'''. -10 Strength. | ||
*'''Spark of Feedback''': Taking melee damage briefly increases your outgoing melee damage. +10 Resilience. | *'''Spark of Feedback''': Taking melee damage briefly increases your outgoing melee damage. +10 Resilience. | ||
*'''Spark of Focus''': After sprinting for a short duration, your class ability regeneration is increased. -10 | *'''Spark of Focus''': After sprinting for a short duration, your class ability regeneration is increased. -10 to the stat affecting class ability cooldowns. | ||
*'''Spark of Frequency''': Melee hits greatly increase your reload speed for a short duration. | *'''Spark of Frequency''': Melee hits greatly increase your reload speed for a short duration. | ||
*'''Spark of Haste''': You have greatly increased mobility, resilience, and recovery while sprinting. | *'''Spark of Haste''': You have greatly increased mobility, resilience, and recovery while sprinting. |