Arc: Difference between revisions

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(→‎Subclasses: Added new Hunter Arc super.)
 
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{{Images}}
{{Image}}
[[File:Grimoire Arc.jpg|96px|thumb|A Grimoire Card of Arc]]
[[File:Grimoire Arc.jpg|96px|thumb|A Grimoire Card of Arc]]
[[File:ArcS.png|100px|thumb|Arc Symbol]]
[[File:ArcS.png|100px|thumb|Arc Symbol]]
{{Quote|A spark can give life...or take it.|Grimoire.}}
{{Article quote|Become a current of Light, moving with blinding speed and amplifying your capabilities.}}
'''Arc''' is one of several known manifestations of the [[Light]], along with [[Solar]] and [[Void]]. It is also one the classes of [[Elemental damage|elemental damage]].
'''Arc''' is one of several known manifestations of the [[Light]], along with [[Solar]] and [[Void]]. It is also one the classes of [[Elemental damage|elemental damage]].


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<ref>[https://www.ishtar-collective.net/cards/web-mines?highlight=heavy Web Mine]</ref>
<ref>[https://www.ishtar-collective.net/cards/web-mines?highlight=heavy Web Mine]</ref>


According to [[Osiris]], Arc is the element of motion and conduction, and is created when the electromagnetic forces of our universe struggle to achieve balance. According to [[Ikora]], Arc teaches that change is a fundamental aspect of the universe, and that "to wield it is to ride the storm of the unguessable".<ref>[https://www.youtube.com/watch?v=3UKeMo3UerU&ab_channel=SILENTSIX| Osiris explains the elements.]</ref>
According to [[Osiris]], Arc is the element of motion and conduction, and is created when the electromagnetic forces of our universe struggle to achieve balance. According to [[Ikora]], Arc teaches that change is a fundamental aspect of the universe, and that "to wield it is to ride the storm of the unguessable".<ref>'''Bungie (2023/2/28)''', ''[[Destiny 2]]: [[Lightfall]] - [[Osiris]]: [https://www.youtube.com/watch?v=FjEDQ0IlmAI Arc — Osiris's Interpretation]''</ref>


==Gameplay==
==Gameplay==
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====Subclasses====
====Subclasses====


[[Striker]] [[Titan (class)|Titans]] use arc light to charge their fists with lightning to obliterate their foes with a deadly close-range ability known as [[Fist of Havoc]]. In ''[[Destiny 2]]'' they can also gather Arc Light to transform into a missile in a super known as [[Thundercrash]] to deal massive impact damage.
[[Striker]] [[Titan (class)|Titans]] use Arc Light to charge their fists with lightning to obliterate their foes with a deadly close-range ability known as [[Fist of Havoc]]. In ''[[Destiny 2]]'' they can also gather Arc Light to transform into a electrified missile known as [[Thundercrash]] to deal massive impact damage.


[[Bladedancer]] [[Hunter]]s use arc light to manifest a pair of daggers known as [[Arc Blade]]s.
[[Bladedancer]] [[Hunter]]s use Arc Light to manifest a pair of daggers known as [[Arc Blade]]s.


[[Arcstrider]] [[Hunter]]s replaced Bladedancers in Destiny 2 and use arc light to create a fighting staff known as an [[Arc Staff]]. They can also throw this Arc Staff to create a damaging field known as [[Gathering Storm]]. In [[The Final Shape]], Hunters can use [[Storm’s Edge]], which allows them to summon a knife of crackling Arc energy and toss it, Blinking it its impact point and unleashing a powerful swipe attack that deals heavy damage to enemies nearby. This super can be used up to three times in rapid succession, allowing for a total of 3 Blink attacks.
[[Arcstrider]] [[Hunter]]s replaced Bladedancers in Destiny 2 and use Arc Light to create an electrified bo-staff known as an [[Arc Staff]]; wielding it with martial arts and able to deflect projectiles when blocking. They can also throw this Arc Staff to create a damaging electric field known as a [[Gathering Storm]]. In [[The Final Shape]], Hunters can use [[Storm’s Edge]], which allows them to summon a knife of crackling Arc energy and toss it, Blinking it its impact point and unleashing a powerful swipe attack that deals heavy damage to enemies nearby. This super can be used up to three times in rapid succession, allowing for a total of 3 Blink attacks.


[[Stormcaller]] [[Warlock]]s use Arc Light to destroy their enemies with the power of the storm known as [[Stormtrance]]. By concentrating the Arc Light into a smaller area, they can unleash a long-range, more accurate beam known as [[Chaos Reach]].
[[Stormcaller]] [[Warlock]]s use Arc Light to envelop themselves with the power of the storm known as [[Stormtrance]] as they roam the battlefield and unleash massive chain lighting at their enemies. By concentrating the Arc Light into their palms, they can unleash a long-range, electric beam known as [[Chaos Reach]].


====Verbs====
====Verbs====
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*'''Amplified''' - Your movement speed and weapon handling are greatly increased. After sprinting for a short time, you enter '''Speed Booster''', further increasing your sprint speed and granting damage resistance against PvE combatants.
*'''Amplified''' - Your movement speed and weapon handling are greatly increased. After sprinting for a short time, you enter '''Speed Booster''', further increasing your sprint speed and granting damage resistance against PvE combatants.
**By default, rapidly defeating multiple targets with Arc damage will '''amplify'''  you. Your equipped Aspects and Fragments provide additional methods to become and benefit from being '''amplified'''.  
**By default, rapidly defeating multiple targets with Arc damage will '''amplify'''  you. Your equipped Aspects and Fragments provide additional methods to become and benefit from being '''amplified'''.  
*'''Ionic Trace''' - A bolt of pure Arc energy that travels along the ground, seeking its creator. When picked up, Ionic Traces grant [[Grenade]], [[Melee]], and [[Class Ability]] energy.  
*'''Ionic Trace''' - A bolt of pure Arc energy that travels along the ground, seeking its creator. When picked up, Ionic Traces grant grenade, melee, and class ability energy.  
*'''Blind''' - Combatants are disoriented and cannot fire their weapons. Enemy players' HUD is removed and their vision is obscured. Strong against Unstoppable Champions.
*'''Blind''' - Combatants are disoriented and cannot fire their weapons. Enemy players' HUD is removed and their vision is obscured. When blinded, {{Icon|Unstoppable}} Unstoppable Champions are stunned
*'''Jolted''' - The target is energized with destructive Arc Light. As they take additional damage while jolted, they chain lightning to nearby enemies. This chain lightning can occur multiple times while a target is jolted. Strong against Overload Champions.
*'''Jolt''' - The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes {{Icon|Overload}} Overload Champions to be stunned.


====Grenades====
====Grenades====
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*'''Spark of Discharge''': Arc weapon final blows have a chance to create an '''Ionic Trace'''. -10 Strength.
*'''Spark of Discharge''': Arc weapon final blows have a chance to create an '''Ionic Trace'''. -10 Strength.
*'''Spark of Feedback''': Taking melee damage briefly increases your outgoing melee damage. +10 Resilience.
*'''Spark of Feedback''': Taking melee damage briefly increases your outgoing melee damage. +10 Resilience.
*'''Spark of Focus''': After sprinting for a short duration, your class ability regeneration is increased. -10 Mobility.
*'''Spark of Focus''': After sprinting for a short duration, your class ability regeneration is increased. -10 to the stat affecting class ability cooldowns.
*'''Spark of Frequency''': Melee hits greatly increase your reload speed for a short duration.
*'''Spark of Frequency''': Melee hits greatly increase your reload speed for a short duration.
*'''Spark of Haste''': You have greatly increased mobility, resilience, and recovery while sprinting.
*'''Spark of Haste''': You have greatly increased mobility, resilience, and recovery while sprinting.
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*[[Centrifuse]]  
*[[Centrifuse]]  
*[[Delicate Tomb]]
*[[Delicate Tomb]]
*[[Ex Diris]]


==List of appearances==
==List of appearances==
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