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WizardWolf (talk | contribs) Tag: Mobile edit |
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===Super=== | ===Super=== | ||
*'''[[Hammer of Sol]]''': Summon a flaming hammer and wreak destruction down upon your enemies. Throw your hammer at foes. Upon impact, your hammer shatters into explosive molten shards. | *'''[[Hammer of Sol]]''': Summon a flaming hammer and wreak destruction down upon your enemies. Throw your hammer at foes. Upon impact, your hammer shatters into explosive molten shards. | ||
*'''[[Burning Maul]]''': Summon a flaming maul and crush your enemies with the force of an earthquake. Spin the Maul in a circle around you, damaging nearby targets. Slam the maul to the ground and create a cyclone of flames that seeks targets. | *'''[[Burning Maul]]''': Summon a flaming maul and crush your enemies with the force of an earthquake. Spin the Maul in a circle around you, damaging nearby targets. Slam the maul to the ground and create a cyclone of flames that seeks targets, damaging and '''scorching''' them. | ||
===Grenades=== | ===Grenades=== | ||
*'''Solar Grenade''': A grenade that creates a flare of Solar Light which continually damages and scorches targets trapped inside. | *'''Solar Grenade''': A grenade that creates a flare of Solar Light which continually damages and '''scorches''' targets trapped inside. | ||
*'''Firebolt Grenade''': A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them. | *'''Firebolt Grenade''': A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly '''scorches''' them. | ||
*'''Fusion Grenade''': An explosive grenade that attaches to its targets, damaging and moderately scorching them on detonation. | *'''Fusion Grenade''': An explosive grenade that attaches to its targets, damaging and moderately '''scorching''' them on detonation. | ||
*'''Incendiary Grenade''': A grenade that explodes in a fiery burst and heavily scorches nearby targets. | *'''Incendiary Grenade''': A grenade that explodes in a fiery burst and heavily '''scorches''' nearby targets. | ||
*'''Thermite Grenade''': A grenade that sends forth a line of fire, dealing damage and scorching targets in its path. | *'''Thermite Grenade''': A grenade that sends forth a line of fire, dealing damage and '''scorching''' targets in its path. | ||
*'''Swarm Grenade''': A grenade that detonates on impact, releasing multiple drones that seek nearby enemies. Each drone slightly scorches affected targets. | *'''Swarm Grenade''': A grenade that detonates on impact, releasing multiple drones that seek nearby enemies. Each drone slightly '''scorches''' affected targets. | ||
*'''Tripmine Grenade''': An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger, dealing damage and moderately scorching them. | *'''Tripmine Grenade''': An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger, dealing damage and moderately '''scorching''' them. | ||
*'''Healing Grenade''': A grenade that cures allies on impact and creates Orb of benevolent Solar Light granting restoration to allies when picked up. | *'''Healing Grenade''': A grenade that '''cures''' allies on impact and creates Orb of benevolent Solar Light granting '''restoration''' to allies when picked up. | ||
===Melee=== | ===Melee=== | ||
*'''Throwing Hammer''': Throw a hammer from a distance. Picking up a thrown hammer fully recharges your melee ability. If the hammer struck a target, picking it up grants cure. | *'''Throwing Hammer''': Throw a hammer from a distance. Picking up a thrown hammer fully recharges your melee ability. If the hammer struck a target, picking it up grants '''cure'''. | ||
*'''Hammer Strike''': After for a short time, use this melee ability to swing a blazing hammer that scorches your target and deals damage in a cone behind them. If your target is defeated by Hammer Strike, they ignite. | *'''Hammer Strike''': After for a short time, use this melee ability to swing a blazing hammer that '''scorches''' your target and deals damage in a cone behind them. If your target is defeated by Hammer Strike, they '''ignite'''. | ||
===Movement=== | ===Movement=== | ||
*'''Catapult Lift''': Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum. | *'''Catapult Lift''': Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum. |
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