7,566
edits
mNo edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
[[File:Blind Well.jpg|thumb|right|300px|An overlook of the Blind Well itself.]] | [[File:Blind Well.jpg|thumb|right|300px|An overlook of the Blind Well itself.]] | ||
'''Blind Well''' is a player-triggered [[Public Event]] in the [[Dreaming City]] similar to [[Escalation Protocol]], where a team of [[Guardians]] defends an ancient [[Awoken]] portal against | '''Blind Well''' is a player-triggered [[Public Event]] in the [[Dreaming City]] similar to [[Escalation Protocol]], where a team of [[Guardians]] defends an ancient [[Awoken]] portal against tiers of [[Scorn]]. There are four tiers of increasing difficulty and teams engage a final boss at the end of their chosen tier, ending the event. An optional, fourth tier can be triggered at the end of the third tier. | ||
==Overview== | ==Overview== | ||
The Blind Well is a player-triggered Public Event that is activated through being fed a [[Charge of Light]]. Guardians must push through a chosen tier of the event, as they overcome | The Blind Well is a player-triggered Public Event that is activated through being fed a [[Charge of Light]]. Guardians must push through a chosen tier of the event, as they overcome [[Scorn]] enemies while killing bosses at the end of whatever tier they choose. | ||
The tiers are organized from 1-4 and are chosen based upon the type of [[Charge of Light]] that is fed into the Well. The first tier is the easiest, with the fourth, optional tier being the most difficult. | The tiers are organized from 1-4 and are chosen based upon the type of [[Charge of Light]] that is fed into the Well. The first tier is the easiest, with the fourth, optional tier being the most difficult. |