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*Lars Bakken: "This game has an activity for every mood. You walk into these areas where you've got these campaign missions, you've got [[Strike]]s, you've got [[Raid]]s, you've got [[Public Events]] that naturally occur in the world and then you also have competitive multiplayer." | *Lars Bakken: "This game has an activity for every mood. You walk into these areas where you've got these campaign missions, you've got [[Strike]]s, you've got [[Raid]]s, you've got [[Public Events]] that naturally occur in the world and then you also have competitive multiplayer." | ||
*[[Sage Merrill]]: "Supers are interesting, i mean there is that raw expression of power. So some of them are really easy, I blow stuff up or "Hulk smash" | *[[Sage Merrill]]: "Supers are interesting, i mean there is that raw expression of power. So some of them are really easy, I blow stuff up or "Hulk smash" three guys, or if you have a [[Nova Bomb]] you're like yeah throw a fireball at these guys and those guys over there are gonna blow up. It's, like if it looks like a dragon, then it probably breathes fire." | ||
*[[Natasha Tatarchuk]]: "Getting loot is really damn exciting, it's a satisfying feeling, what is this gonna enable me to do, what did I win, what is this ability, how is it gonna look." | *[[Natasha Tatarchuk]]: "Getting loot is really damn exciting, it's a satisfying feeling, what is this gonna enable me to do, what did I win, what is this ability, how is it gonna look." |
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