Emperor Calus: Difference between revisions

→‎Gameplay: Minor clarifications.
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Emperor Calus will initially be immune to damage, and will attack from afar with his Emperor's Gaze laser. He will summon an onslaught of [[Loyalist]]s that must be killed, after which four unique [[Psion]]s will appear on each of the four plates around the throne room. They each will each have a unique symbol above them: a [[War Beast]], a chalice, a sun, or a pair of swords. These symbols need to be memorized for the next section. Kill these Psions and Calus will clap his hands twice to teleport all [[Guardian]]s into his mindscape, where they will be met with a giant projection of his head.
Emperor Calus will initially be immune to damage, and will attack from afar with his Emperor's Gaze laser. He will summon an onslaught of [[Loyalist]]s that must be killed, after which four unique [[Psion]]s will appear on each of the four plates around the throne room. They each will each have a unique symbol above them: a [[War Beast]], a chalice, a sun, or a pair of swords. These symbols need to be memorized for the next section. Kill these Psions and Calus will clap his hands twice to teleport all [[Guardian]]s into his mindscape, where they will be met with a giant projection of his head.


There will be three Psionic charges that will teleport three players back to the throne room, while the remaining three are stuck inside. Those who remain inside will be inflicted with the Mind's Eye debuff, to show that they are being sucked in. If they are sucked in too far, then . Those who remain in the throne room will have to kill more adds, and the Psions from earlier will appear, with the symbols appearing above them. In the mindscape, Calus' projection will show a symbol on his forehead. Each of the three players will each see a different symbol. Whichever symbol has not been seen is the symbol whose Psion in the throne room needs to be killed. This will repeat a total of four times for each symbol that does not appear. Those being sucked in, meanwhile, with have to kill two different kinds of Psions: regular Psions and their projections. The regular Psions must be killed so that their ruptures cannot send players into the air, and the Psion projections must be killed so that Calus doesn't use his Mental Collapse attack. As soon as they are all killed, Calus' projection will unleash a Psionic Overload, where he will spew purple skulls from his mouth. This is a sign that Calus is charging up an Imperial Nova attack that can wipe the entire team. He will be shielded while doing so. Destroy the shield to stop the attack, while those inside will shoot down the skulls. Killing a skull grants a stack of the "Force of Will" buff, and these stacks are shared by the whole team. The more stacks the team carries, the more damage they can deal to Calus. After a while, Calus' projection will stop spewing Psionic Overload skulls, and three Psionic charges will appear that will teleport each player back into the throne room.
There will be three Psionic charges that will teleport three players back to the throne room, while the remaining three are stuck inside. Those who remain inside will be inflicted with the Mind's Eye debuff, to show that they are being sucked in. If they are sucked in too far, then the Guardians will die. Those who remain in the throne room will have to kill more enemies, and the Psions from earlier will appear with the symbols appearing above them. In the mindscape, Calus' projection will show a symbol on his forehead. Each of the three players will each see a different symbol. Whichever symbol has not been seen is the symbol whose Psion in the throne room needs to be killed. This will repeat a total of four times for each symbol that does not appear. Those being sucked in, meanwhile, with have to kill two different kinds of Psions: regular Psions and their projections. The regular Psions must be killed so that their ruptures cannot send players into the air, and the Psion projections must be killed so that Calus doesn't use his Mental Collapse attack. As soon as they are all killed, Calus' projection will unleash a Psionic Overload, where he will spew purple skulls from his mouth. This is a sign that Calus is charging up an Imperial Nova attack that can wipe the entire team. He will be shielded while doing so. Destroy the shield to stop the attack, while those inside will shoot down the skulls. Killing a skull grants a stack of the "Force of Will" buff, and these stacks are shared by the whole team. The more stacks the team carries, the more damage they can deal to Calus. After a while, Calus' projection will stop spewing Psionic Overload skulls, and three Psionic charges will appear that will teleport each player back into the throne room.


And thus, the damage phase begins. Everyone needs to step on the same Psion plate to deal damage. Since there are four plates, there are four chances to get in as much damage as possible. However, Calus will charge an Afterburn blast that can shut down the plate and kill everyone standing on it, thus causing players to jump to a new one. After losing a set portion of health, parts of his body will break off, revealing a machine. He will also gain new attacks in addition to his laser: an arm-mounted Vengeance Cannon and a meteor storm that leaves behind circles of fire which deal damage over time. As his health nears zero, he will charge up his Imperial Nova attack again. If Calus is not killed in time, the entire team is killed.
And thus, the damage phase begins. Everyone needs to step on the same Psion plate to deal damage. Since there are four plates, there are four chances to get in as much damage as possible. However, Calus will charge an Afterburn blast that can shut down the plate and kill everyone standing on it, thus causing players to jump to a new one. After losing a set portion of health, parts of his body will break off, revealing a machine. He will also gain new attacks in addition to his laser: an arm-mounted Vengeance Cannon and a meteor storm that leaves behind circles of fire which deal damage over time. As his health nears zero, he will charge up his Imperial Nova attack again. If Calus is not killed in time, the entire team is killed.
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