Sword: Difference between revisions

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==Overview==
==Overview==
Unlike all other player weapon types, Swords are melee weapons. Prior to the addition of Swords, the only melee weapons players could use (excluding the [[Hunter's knife]]) were [[Knight]] [[Cleaver]]s and [[The Aegis]] relic, which were available temporarily in specific situations.<ref>[http://planetdestiny.com/year-2-stream-analysis/ '''Planet Destiny''': Vault Space Increased, Infusion, & Swords!]</ref>
Unlike all other player weapon types, Swords are close-quarter melee weapons. Prior to the addition of Swords, the only melee weapons players could use (excluding the [[Hunter's knife]]) were [[Knight]] [[Cleaver]]s and [[The Aegis]] relic, which were available temporarily in specific situations.<ref>[http://planetdestiny.com/year-2-stream-analysis/ '''Planet Destiny''': Vault Space Increased, Infusion, & Swords!]</ref>


Additional unique qualities of Swords include that they have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks, consuming an amount of Heavy Ammo with each attack despite being melee weapons, and they can only be obtained by completing certain [[Quest]]s instead of from random drops.
Additional unique qualities of Swords include that they have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks which is good for defensive situations, consuming an amount of Heavy Ammo with each attack despite being melee weapons, and they can only be obtained by completing certain [[Quest]]s instead of from random drops.


There are three [[Legendary]] and three [[Exotic]] Swords, one for each element. The Exotic swords all feature a special attack as their Exotic perk.
There are three [[Legendary]] and three [[Exotic]] Swords, one for each element. The Exotic swords all feature a special attack as their Exotic perk.