Shotgun: Difference between revisions

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'''Shotguns''' are time-honored holdout [[weapon]]s that are quite common and known for their reliability. Their sturdy frame can accommodate a variety of attachments and accessories.<ref>[http://www.bungie.net/7_Destiny-Drawing-Board-Silver-Dollar-MK35/en/News/News?aid=11108  '''Bungie.net''', ''Destiny Drawing Board: Silver Dollar MK.35'']</ref>
'''Shotguns''' are time-honored holdout [[weapon]]s that are quite common and known for their reliability. Their sturdy frame can accommodate a variety of attachments and accessories.<ref>[http://www.bungie.net/7_Destiny-Drawing-Board-Silver-Dollar-MK35/en/News/News?aid=11108  '''Bungie.net''', ''Destiny Drawing Board: Silver Dollar MK.35'']</ref>


Shotguns are only effective at close range.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''', ''Destiny: How Halo Got The Star Wars Treatment'']</ref> At maximum range their damage is 20% lower than at close range.<ref>[http://www.gamespot.com/articles/destiny-update-weakens-auto-rifles-closes-loot-cav/1100-6422936/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=destiny-update-weakens-auto-rifles-closes-loot-cav '''GameSpot''' - ''Destiny Update Weakens Auto Rifles, Closes Loot Cave'']</ref>
Shotguns are only effective at close range with the exception of both [[The Chaperone]] and [[Universal Remote]].<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''', ''Destiny: How Halo Got The Star Wars Treatment'']</ref> At maximum range their damage output is 20% lower than at closer ranges.<ref>[http://www.gamespot.com/articles/destiny-update-weakens-auto-rifles-closes-loot-cav/1100-6422936/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=destiny-update-weakens-auto-rifles-closes-loot-cav '''GameSpot''' - ''Destiny Update Weakens Auto Rifles, Closes Loot Cave'']</ref>


==Year One==
==Year One==
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